Did you ever felt alone on those big planets? Then have a look at this scenario! Small Planets offers you the default random scenario but all planets have a size of 2 (small)! You need to find your place between Talon, Polaris and Zirax! The distance between POI's is also much smaller now! You can play this scenario as singleplayer or multiplayer. Whatever you chose: Finding and Defending your land is now much more important! What are you waiting for? A lot of Small Planets are waiting for you! https://steamcommunity.com/sharedfiles/filedetails/?id=1634250502
How can I take your idea and create a scenario with big planets? I have tried lots with SSG and yaml editing but I fail. Obviously I do something wrong.
The planet size for random scenarios is set in the Playfield_Dynamic.yaml file for each planet in your scenario. See the +ExamplePlanet. Near the top it might look something like this: Code: PlanetSize: SizeRange: [2,3,4,5] # size classes of planet SizeProbs: [0.05,0.40,0.50,0.05] # probability for the different size classes. Range [0, 1] - SizeProbs must sum up to 1 Simply change it to: Code: PlanetSize: SizeRange: [4,5] SizeProbs: [0.5,0.5] That will give a 50% chance at a size 4 and a 50% chance at a size 5 (the max size), for example.
I know this. But I do not know which files to edit. Those of the \Empyrion - Galactic Survival\Content\Playfields, or those under \Empyrion - Galactic Survival\Content\Scenarios\(scenario name here) folders? Yesterday I tried to edit the dynamic.yaml files of a save game for experimentation \Empyrion - Galactic Survival\Saves\Games\(save game name here)\Templates and I ended up with the sizes I wanted but the deposits for example where very deep in the planet. That means that planet's size aka PlanetAxis parameter had to be changed too but before the creation of the scenario by starting the game. I suspect by the use of SSG. I tried the same with @Mia 's scenario from workshop the Conquer 3 and edited the files under \Steam\SteamApps\workshop\content\(empyrion WS number here)\(@Mia 's Conquer 3 number here)\Playfields but i did not get big planets at all. Thank you for your response.
You need to edit the files under Empyrion - Galactic Survival/Content/Scenarios/YourScenario/Playfields. If you're trying to create a default random scenario but with larger planets, copy all the planet playfield folders from: Empyrion - Galactic Survival/Content/Playfields into your: Empyrion - Galactic Survival/Content/Scenarios/YourScenario/Playfields And then edit those files so you don't change the default ones.
Thank you for the video, but I have done exactly that. The problem is that when you go to orbit of those planets the size of the prefab sets resource asteroids out of the field and they get removed. So you can not just edit sizes and propabilities. You have to edit axes too, but I do not know the proper size range for this parameter.
do i understand that right, that those poi's would be inside the planet, because the planet is bigger now? With my Small Planets Scenario i didn't had those problems, i'm sorry for that.
I think there is a need for Orbit type playfield yamls to be edited too. Nothing gets "pushed", no option for this I guess. So if the planet size is small it is inside the "PlanetAxis" range and everything is ok. But for size 5 resource asteroids get "eaten" by the planet. Or maybe I found a bug.
If you're using a static scenario, you'll have to change the locations of all the asteroids and POIs in your playfield.yaml files for your orbits.
1. I follow the steps as shown to the video above to make sure the size is set to 5 for all planets. 2. I have a custom sectors file I use in SSG to create a sector with let's say 20 planets. 3. In SSG in the planet tab I select as folder the playfields folder of my scenario and not the default. There I get the error message. 4. I hit generate sector with random sheed and I get all kinds of planet sizes 2,3,4 etc.
I never worked with SSG before, for my Small Planets Scenario i used the default random system. I tried it with big planets now and it works fine for me. Maybe give that a try?
IMO Planet size 2 should be an option when you generate new game. I will try this out for sure ... Thanks
Custom sector file or a custom solarsystemconfig.yaml file? To use the SSG to generate a static scenario based on a custom random config, all of your custom playfields need to be in Empyrion - Galactic Survival/Content/Playfields. The SSG doesn't pull playfields from any other folder on the sector tab, at least not the last time I tried it.