Mode: ( Survival, ohter Modes not testet) Mode: (Singleplayer ) SERVER NAME: - SEED-ID: (154704)Alpha 9.4 If applicable: MODIFIED PLAYFIELDS: Yes, More Starter and Random Planets(3-4 of Each), more and greater Deposit on Random Starter Temperate Planet, Config.ecf modified Reproducibility: (Always) Severity: ( Major, in my Mind Type: (Global Summary: Inertia and the Delay of Controlling Vehicles is Horrible! Description: As in First Person or Switched View, the Controlling of a Vehicle have a very strong Inertia(Delay). It´s like as the Personal Drone. Die Steuerung hat eine zu starke Verzögerung bzw eine zu starke Trägheit. Es fühlt sich an, wie bei der persönlich Drohne(die ich persönlich auch nicht so doll finde, wegen der Verzögerung). Ob das so gewollt ist? Mir bereitet es wirklich keinen Spaß, da die Steuerung verdammt Ungenau ist. Steps to Reproduce: Take a Vehicle and turn around, Fly and fight to Enemy´s. Can You Hit them?, sorry for the Joke;-)
I dont consider this a bug, but a welcomed fix finally to the janky improbable instant-jerk-move behavior things used to be. Please do not urge them to go back to that horrible method.
It seems tied to mouse control? I have the same problem; there seems to be a significant delay between moving the mouse and the vessel response. Using keyboard controls, controls feel much more responsive... though this may be down to the "fully on" nature of key controls vs. incremental mouse input. I certainly hope this is a bug
I agree it dose "feel" better flying , but targeting something small like a soldier-drone etc. IS a nightmare. ps : there is already a smooth flightmode, it's called Auto Brakes Off