What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. ravien_ff

    ravien_ff Rear Admiral

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    Started making a new starter planet tonight. This is going to be a post-nuclear war one. You'll wake up from cryo stasis to a post apocalyptic, dead world and you'll have to scavenge and salvage your way to building an SV to leave the planet. There'll be no ore deposits, no resource rocks, and very little life of any kind (if any at all).

    Just started playing around with the textures and sky.

    20190515034843_1.jpg

    20190515034733_1.jpg

    20190515034739_1.jpg
     
    #17241
  2. Germanicus

    Germanicus Rear Admiral

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    Are we too "good mannered" right now that you find time to do this?;):D
     
    #17242
  3. Na_Palm

    Na_Palm Captain

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    #17243
  4. jadefalcon

    jadefalcon Captain

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  5. Germanicus

    Germanicus Rear Admiral

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    Stupid number of gaming hours reached

    15052019.jpg
     
    #17245
  6. SilvRav

    SilvRav Moderator

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    Trouble maker/makers are taking a short "break" :D
     
    #17246
  7. IndigoWyrd

    IndigoWyrd Rear Admiral

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    I've gone way in reverse here:

    [​IMG]

    Gone with a "how simple can I make it" approach. Oddly, this little wireframe floater performs quite nicely, has all the absolute essentials, and not a single frill. The design does have the advantage of a modular adaptability, and adding to it allows it to transform into a wide array of applications. Might keep at this a while and see where this rabbit hole leads.
     
    #17247
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  8. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Interesting way to place a Detector... is a protective Tinfoil Hat needed to protect the Pilot from its effects? :p

    Ok, serious answer... I totally dig its adaptability. Adaptability is a strength! :D
     
    #17248
  9. Fenris

    Fenris Commander

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    That's really cool, I like it. It give me a Lunar Rover feel and seems like the perfect choice for a crashed survivor's first vehicle. Next time I start a new playthrough, I think I'll be copying your design.
     
    #17249
  10. IndigoWyrd

    IndigoWyrd Rear Admiral

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    I can workshop the blueprint easily enough - might be interesting to see how people expand on it.
     
    #17250
  11. Robot Shark

    Robot Shark Rear Admiral

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    I did something similar a while ago, I think I will revisit it and get the LVL requirement down.
    [​IMG]
     
    #17251
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  12. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Neat! Very industrial looking.
     
    #17252
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  13. Maverick241

    Maverick241 Captain

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    Inspired by @Vermillion , I designed some cranes for a new storage facility.
    Screenshot 2019-05-16 20.15.15.png Screenshot 2019-05-16 20.15.34.png Screenshot 2019-05-16 20.15.43.png Screenshot 2019-05-16 20.15.52.png Screenshot 2019-05-16 20.25.55.png
     
    #17253
    Last edited: May 16, 2019
  14. Germanicus

    Germanicus Rear Admiral

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    #17254
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  15. Siege Inc.

    Siege Inc. Rear Admiral

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    Work has been slow on my station.

    I kind of got stuck for inspiration working on the habitat ring. The residential one will be easy. The other one is proving a little more difficult. It's the one with the theater and sports arena. Problem is what to do with all the open space. I suppose I'll add more shops or something. Right now it looks like a bog standard mall which is ok but I wanted something with a little more wow factor to it. They need to add the shallower angle railings so I can finish up the walkway on the other side there.
    9.0 Experimental_2019-05-16_16-54-30.jpg

    I had an idea for the subway though....which meant tearing off the roof and redoing it. It will give the interior of the tunnel a more curved look. I dropped the height a block so I can connect it to some of the spires under the station giving them better access but that also means I have to redo the four main subway stations. :oops:
    9.0 Experimental_2019-05-16_17-00-13.jpg
     
    #17255
    Last edited: May 17, 2019
  16. ravien_ff

    ravien_ff Rear Admiral

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    #17256
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  17. ravien_ff

    ravien_ff Rear Admiral

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    Yesterday and today I've been working on the Steam workshop page for the alpha 10 version of my scenario (not yet public) to update the description and more accurately reflect the current state of development.
     
    #17257
  18. ravien_ff

    ravien_ff Rear Admiral

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    Since I'm going to add a lot of starter planets to my scenario, I wanted to improve the starter planet selection menu a bit by making it easier to navigate:

     
    #17258
  19. Na_Palm

    Na_Palm Captain

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    Wow, straight forward and cool solution with the highlighting of the planet names!
    Will start a new game in it when you get it ready for A 10.

    Building now a base for my Anvil to park it on and finish it there in your cenario.
    The new blockshapes are a such a gain for A10.
     
    #17259
  20. ravien_ff

    ravien_ff Rear Admiral

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    Still trying to get it out this week, but I ran into a couple issues that had to be fixed due to changed in A10. :D
     
    #17260
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