Loaded and tested flys good but as i try to land on akua and was on course on my Base game freezes and Crash and savefile was Corruped .... but your ship is handsome flys like a heavy fighter ;-) good job
Thanks Bakkur, my next project won't be as manoeuvrable but it will be better armed, and able to land on planets. Sorry to hear about your save getting corrupted, how the hell does that happen?
I don't think you have enough cargo space there mate... Hahaha! Just kidding, this ship looks awesome. Very adequate hangar and cargo space.
the CV hangs in the air and every time i try to reach it i got a CoD build a small hoper just to reach it got on board and then if i get on the steer thr game crash
Hmmm, I'll see if this happens when I go atmospheric on Akua in it. Won't be able to test until later though, about to head out with the wife and kids to her cousin's place for the traditional post-Christmas gathering.
well heres my PMC-Merkury Frigate including home base on akua Hope you like its realy fun th have a CV on Planetside
Hey Bakkur, I did an atmospheric test with my original, and a copy of the blueprint in the .zip file on Akua to see if I could replicate the problem you're experiencing. I didn't get a crash or a freeze, and she's surprisingly agile in atmosphere. I recommend perhaps downloading the file again, perhaps the data was corrupted the first time? Works fine for me. I did, however, notice that the turret above and behind the CIC doesn't spawn in with the rest of the ship when spawning in the blueprinted ship - does this happen with you as well? It's odd how everything else spawns in as normal, just not the dorsal turret - I tested this three times; third time I went to the original (as it most definitely has the turret) and made a test blueprint and that spawned in minus the dorsal turret as well. Anyone else know why that's a thing? Could I have reached the vertical build height limit? I didn't think it was that tall, I've seen bigger ships...
The top most plasma turret, the one directly above and behind the CIC/bridge. For some reason, in my game - even though the model from which the blueprint is made has the turret, its copies in my game when I spawn it in do not.
Here is some updates on the Leviathan I posted earlier, still a work in progress till the games done but since Im getting ready to post another cap ship on here i figured I'd add an updated version.
I created this ship slightly inspired by a SV Iv seen posted, named it the Icarus, took me about 7 hours to throw together in survival but I like it for being a small CV meant for carrying a couple hovercraft to planets and what not. Handles like an SV and weighs under 4kt. Hope you guys enjoy it. Fixed the .epb zip as people said they were having issues with it. 1-24-16
Holy crap, Nemesis. That's one tough looking little, no-nonsense CV. Not even mad. I'm certainly going to take that for a spin.
Hello all, Not a CV blueprint, just yet, but here is a sneak peak at what is coming. At the dawn of the 41st millennium, there is only...WAR!
This is nowhere near complete, so no BP just yet, but it's definitely promising: It's a CV that I made to test the maximum size limits for CV's. For any of you that are wondering and have played EVE, its about the size of the Drake. (514 meters long vs 526 meters for the drake.) (Note: the size limiter is currently broken/bugged, don't do this unless you know what you are doing. )