Using a random start in my own scenario is there a way to change the Starter Biome name itself that you see on the screen. Like maybe Razzle Land or anything other then Starter Biome or is this a hard coded name?
You can change it in the playfield files. Just be sure you change every reference to it and I believe it can't have spaces in the name. I don't think the localization files can be included with a scenario, so any edits you make there will only show up for you or those who manually copy the file.
I was going to ask, is it like the config file where we only have to add the line to change in the scenario. If what @ravien_ff says is true. Then how would the game know to put a space in the name, if I changed it to a two word name in the playfields? This below would be the line in the Localization.csv you were speaking of? Code: bmStarterBiome,Starter Biome,Startgebiet,Biome de départ,Bioma Iniziale,Bioma Inicial,,Bioma Inicial,Biom startowy,Стартовый биом,スターターバイオーム,起始地形,,,Başlangıç Biyomu,Αρχικός Βιότοπος,Starter Biome,
Playfield.yaml Code: - Name: Radiated Fog LevelMod: +6 AmbientSound: BarrenFog IgnoreForcedBiome: True Texture: [0, 1, 0.7, 0, 1, 0.5, 0.02] UndergroundLayers: - [1, 2] - [0, -1] - [0, 1] SelectionCriteria: - Height < 35 Color: [0.2, 0.8, 0.3] StampProb: 1 Radiation: 10 Temperature: 10 Decorations: - [CoralStone01-03, 0.0001] - [CoralStone01-05, 0.0001] - [CrystalsPyramidBlue, 0.001] - [SkeletonWhalePart, 0.001] - Name: Radiated AmbientSound: BarrenFog IgnoreForcedBiome: True Texture: [5, 5, 0.7, 5, 5, 0.5, 0.02] UndergroundLayers: - [14, -1] - [15, 1] SelectionCriteria: - Height < 40 Color: [0.1, 0.5, 0] StampProb: 1 Radiation: 1 Temperature: 1 Just type the name with a space. It works fine