This ship can be found in the Workshop "Bishop" Heavy Cruiser class CV though large in block count and mass, it's actual size is slightly smaller than the in-game wrecks "Hyperion" or MS Titan. If desired, the Bishop could easily be upgraded to "Pocket Battleship" status with a bit more armament and more optimized armor. Well armed for both ship-to-ship combat as well as ample anti-fighter defense capabilities, the Bishop is a welcome bonus as a ship-of-the-line to any fleet. Due to it's sheer size, the Bishop is recommended to be manned by 2 or more players for both combat and supply gathering as it is an extremely energy hungry ship due to it being outfitted with numerous unnecessary lights. The Bishop is not fitted for atmospheric travel. This ship is NOT optimized for PvP. This ship has not even been tested in combat. I built this ship because I like the look, nothing more. Though still a bit slugglish in rotation, it is functional. There are 4 doors leading to the exterior not including the hangar door. The Bishop employs both stairwells and elevators. There are 2 cockpits. One in the command deck in front and one in Engineering to the rear. The interior is 85% completed. A few more rooms and decks could be added if desired above the hangar as well as behind it. I tried to keep all the RCS units and Grave Gens visual but in the end many had to be hidden within the walls. The concept for this ship is loosely based on a leggo ship titled, "Porphyrion". STATISTICS: 53x116x42 Block Count: 30894 Unlock Level: 20 Mass: 45.8kt Cockpits: 2 Production Time: 50h 22m 162 plant plots with room for expansion. ARMAMENT: 13-Cannon Turrets 6- Ion Cannons 14-Plasma Turrets 10-Pulse Lasers 9-Rocket Launchers
Love this ship, it so big! I downloaded it and have got it built in my server. I have one question, the Core is obsolete, where is it located so i can replace it? thanks
Ya its weird that you mention that, I actually was thinking about that the other day. Ill update the steam workshop version of it once i have further content to add to it but for now you can find it by entering the ship from the front hangar, go through the first door, then you should be looking at some stairs in the mid chamber, then go up those through that door to the central room, as soon as you go through that second door look up, its safely tucked away a few blocks behind those angle blocks, to your left should be that oxygen/health room. If you go to where your just about to pass it you should be pretty close to being under it. Ill private message you a screen shot when i get off work if you haven't found it by then.
Well, I've been working on this one for weeks. Just couldn't seem to get it right and kept shelving it. The other day I found a piece of concept art that fixed everything. Finally, the Anubis stealth gunship is finished. Protogen's Anubis stealth gunship from SyFy's the Expanse in all three parts 1 CV and 2SVs The Anubis is one of a handful of Protogen stealth gunships, though few they are the most advanced ships in the solar system. Stealth in The Expanse isn't invisibility and cloaking, its about hiding your signature from those looking to find you. The Anubis does this by is sharp and jagged edges and an aerodynamic look. Its thrusters are shrouded or hidden with heat disperses (The directional thrusters are actually hidden on the CV). For obvious reason, you'll not find the torpedo tubes, but you find set pieces like the bridge and reactor room. Basic rooms have been set up, and there is plenty of room to add what ever you want, crew areas, grows, ext.... Would work well as a small faction base. While not sporting a massive rail gun or torpedo's, it equipped with 5 rocket launchers in the nose, there is a large troop staging area outside the pod doors for holding players waiting to board the pods. Like all Expanse ships, it has a stacked design like a skyscraper. http://steamcommunity.com/sharedfiles/filedetails/?id=623238846 Anubis 1 combat boarding pod Anubis 1 can dock with a ship and open a hole in front of the crew door with a rail gun. The inside seats six soldiers and one pilot, with all the essentials needed for storming a ship. The front is fairly strong and can be used to board a ship multiple times without repair before damage becomes too bad. The Anubis stealth gunship can hold three of these. http://steamcommunity.com/sharedfiles/filedetails/?id=623239236 Anubis 1 A shuttle This is a small shuttle to the Anubis stealth gunship. The Anubis can hold about two of these in the hangar. The Shuttle dock to the rear like a rocket, and the Anubis' hangar was designed to accommodate this. It has seating for three plus a pilot, plus many survival essentials. There are no weapons. The SV works well with the CV for use going planet side (Something the Anubis isn't good at), or going for to a stroll to Eros station. http://steamcommunity.com/sharedfiles/filedetails/?id=623239821 Another I made earlier The Scopuli cargo freighter From the same series http://steamcommunity.com/sharedfiles/filedetails/?id=620847033 Edited spelin airurz
Borg Fleet CV Compatible Game Version: 5.3+ 2x Advanced Constructor 4x Cargo Box 63x Growing Pot 1x Food Processor 6x Fridge T2 1x Gravity Generator 1x Large Ammo Box 18x Large Fuel Tank 1x O2 Station 3x Large 02 Tank 1x Medic Station 8x Passenger Seat 1x Warp Drive 2x Pulse Laser
My first! A combination Cargo and Personnel transport with some, but not the greatest, protection Get it here!
I had the same issue as you with the dissapearing blocks and did the same, moved the block closer to the center and tried again, this was all in survival and it didn't work. So I took a blueprint after I moved the block and spawned the blueprint into creative mode. It must have updated the center point because the dissapering problem was solved. This was all before the most recent update so I'm not sure if it would still work now, but it's worth a try. Good luck with your build, looks really promising.
I've went through this thread for awhile now and Holy Ship Those few of you who have looked at my designs earlier know that I prefer to cut the block count as low as possible for making them cheap and fast to build in survival. Then use the "mini-series" small vessels to do the actual combat, this means I don't have to repair capital ships very often and no need to seriously arm them either. Have to make more combat oriented thick blocked hull in one of them one day, but not today. So aside from the whole pirate and mini fleets, which all can be found in the main thread, here's two "tiny" capitals" "Huumeluola" ~ Drugcave Small catamaran leisure yacht which has everything you need, including enough landing space for 8 of my mini-vessels whichever combination you prefer. Doesn't need zascosium and very minimal amount of two others for faster and cheaper building in survival. Link: http://steamcommunity.com/sharedfiles/filedetails/?id=625627514 CCCP - Potkustartti This is ugly double hulled beast of burden, which has all the comforts and food production of land-bound base crammed in as tight space as possible to spare materials and build up time. Doesn't need zascosium and only minimal amounts of other two, so if you're just contemplating budging from your home planet, this is a perfect starter ship. Also there's enough space with lights to help landing for 2 to 4 "mini-fleet" vessels on the top of it and you can enter behind the gatling-turret so you don't waste any oxygen in start or coming home. Link: http://steamcommunity.com/sharedfiles/filedetails/?id=625627396
If you build a ship that is half a kilometer long, your half way to orbit. Well over 1K MW, close to 50 large thrusters and I cannot get it back into orbit. Edited to add, I kinda fixed it, it seem it needed to pull from more then 8 fuel tanks at once, so I topped all my tanks off and got it to orbit. It fell over and had to get it back up right is how I figured it out.
Here's a "hard" counter to all those kilometers long cap ships! The legendary Homeworld-style Ramming Frigate. Ram your enemies, ram your friends, ram asteroids, ram planets and even Sun! Massive thrusters in the back and superbly armored fist in the front means you can accelerate to warp speeds just meters from target, hit the big red button and laugh into your beard while enemy vessel disintegrates with warp speed distortion! Features also properly "Hot"-seat for that one friend who just won't shut up Testing at the asteroid field The "Hot" seat Blueprint link: http://steamcommunity.com/sharedfiles/filedetails/?id=627553233
I posted this in the ship sharing thread already, but here is the blueprint for my Liberty Cruiser from the game Freelancer. It's finally finished to (mostly) my satisfaction. Hope you enjoy it! http://steamcommunity.com/sharedfiles/filedetails/?id=627577313
http://steamcommunity.com/sharedfiles/filedetails/?id=698377423 I made one, let me know what u think!
I like it. The new 1/4 round blocks could really make the back end look perfect. Thank you for sharing.