I had the same issue while spawning the landing pads in my new workshop save. I would submit a bug report (if one does not already exist).
But of course. I was just sayin that even if one likes goin bigger & I sure as hell do too, it's still not practical to make a bigger space if it'll eat resources but isn't doing anything useful in exchange. Practicality is a relevant Statistic too, even if the P Menu can't measure Practicality as a Stat to help with tracking it. A-freaking-men.
That's why I wish that the ventilators could use signal logic. Tie the ventilator to a motion sensor, only pressurize the area if someone is there.
... Pach has pictures of that, because she used them when she bug reported it: https://empyriononline.com/threads/vegetation-showing-in-pois-7392.94018
Classified ... Transcript of the report ... analysis... ... unknown person: I managed to find out only that this is a super-large-scale project, I am sending information on the resources already spent ... ... unknown person: What is this ?! What the hell is F preparing for ...? ... unknown person: Unknown. All materials are under strict control and prohibition, my access level was only enough to look at this document ... ... unknown person: DO WHAT YOU WANT BUT GET ME INFORMATION! .. transmission aborted ...
cool and you didn’t consider such a landing design Just thoughts on the topic =) nothing more this is a top view. more glass, more practice =)
And As there was an update today and a change was made to the trading station doors. Which now works. (Sadly still no front door.) I started a fresh game using the same seed. It would seems the POI's have now hired some Jim's Mower guys to do the landscaping! With my not being able to reproduce the problem I was showing before. I feel it would be a waste of the Dev's time if I submitted a bug report. But don't worry if I see a POI not keeping it's lawns mowed I will say something Thank you have a nice day.
You know how sometimes you get really fancy chocolate where the box is the same shape as the pieces? Like After Eights?
And it's so simple, without lore, to share with you how bad everything will be =)))) 13х7 door... In general, I read your advice I will think and write lorе =)
Well this should be fun. Started a whole new game today and I must say it's started out with me on top of the world. Never had a night time landing before.
You just never know what you might see. I just had to check to be sure what I was seeing Yep he had his head stuck in one of the exhaust nozzle's Sure enough there was still some kind of fumes coming out of it.
Spawning complete, I have finished rebuilding my Workshop save. Now for the next step after a major release, checking all the builds for ones that did not spawn correctly. I already found 4, and corrected them. After I am done checking the builds for errors I will start working on re-balancing them. One thing I think I need to address is all the combat steel I used in the past. Considering that Sathium is no longer available in the starter system, the "starter" builds need to have as little of that as possible. Thank goodness I made them all CPU compliant during the last release, but I need to recheck that. Last step, see where the new blocks can change builds for the better. Time to get to work.
Another type of HV artillery. IMO more guns for pilot on HV is really more fun . This one use hand rocket launcher ammo, so it's not op.
Today, traveling through the territory of Zirax, we pushed ourselves completely with a pvp ship in the form of a patrol Zirax ship and had to squeeze to the floor and retreat tactically ... after that it came to understand that 30mm guns in space are only suitable for fighting off a very limited number and types the enemy. I had to add some teeth to the Thunderer. Tomorrow we’ll fly to explain kriel and ziraxes that they were wrong. heh heh heh (like Grunt at ME) Likely, after a field test, I will post it in this form in a workshop, as another T4 ship
Working on random items today, and while wandering past one of my little personal transports (SV), I decided to finish it up and post to the workshop. Just a small ship with minimal weapons, some storage, and a detector. Level 10 and light on resource requirements. Blend of carbon, steel, and hardened steel (nose). https://steamcommunity.com/sharedfiles/filedetails/?id=2136633343
Guess who's back. Back again! Na na na na naa! And at this very moment I want to appologize for everything rude behaviour I might have showed earlier this year. For example, at least what I recall.. @Kieve For my rude return to his kind words. But I guess when you're down, and feel like everybody hates you, even the kindest words can be percieved as an insult. I was going through a rough time, with some family members dead. (yes, more than 1 : No, it's been before Corona). It didnt occour at the end of last year, but in the middle. But sometimes, some things need time to have their full impact 'revealed'. AAAAAAANNNYYYYWAYYYYY......... Lets talk about positive things I like the new changes to the CPU (compared to A10), makes alot more sense, seems almost coherent in itself. Thought, even while the CPU 'settings' are inactive by default, not one structure works (with the exception of starers-BP's) seems a bit.. 'harsh'. Anyhow... the new space is... AWESOME !!!!!!!!!!!! Love it! And what you guys have been creating in the meantime is just as awesome! I assume everyone is busy updating their most favorite blueprints? Bro, I know that feeling Small detour... It is nice when you come back to a game (checking your outdated creative savegame) to find a completed starter cv transporter Though, with the A12 changes, I had to make a MK2 variant right away, just because I know when I created it, it had better thrust-values. Here you see the MK2 (front, still WIP) and the original (rear): When you want to create a small Class 6 CV - though endgame (as in lvl 25, cpu t4) - havent even made the hull yet, and its already class 6 Or in other words... If you dont have room in your hangar, you start to place things on your roof! (intentional, just saying!) I also love the new round shaped window blocks, though, we'd need some more variants there to go great for paralell build with the regular blocks. Speaking of round, I always wanted to have a hangar with rounded corners. So I started one: And trying to implement the new round window blocks - showing also, if you dont have room in your hangar, you gotta place your ships somewhere else (though, parking slots on the roof were intended!) tbh, I have no idea how the ship will look like when done. I do have some ideas for details, but no 'overall-image'. See you around!