What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Brimstone

    Brimstone Rear Admiral

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    After supper, went looking for the Erestrum roid. Found a wreckage with 4 large thrusters, which puts a huge dent in the parts needed for the Far Trader I want for the next level CV. Even with my excitement, I still had to pause salvaging for the view:

    20200719222940_1.jpg
    Also landed on the moon, where another wreck gave us most of the medium thrusters and half the steel blocks we'll need. Got done just before sunset

    20200719215101_1.jpg
    20200719215050_1.jpg
     
    #21761
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  2. Fractalite

    Fractalite Rear Admiral

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    Hahahahahahaha! Very clever! I am going to try that...

    Those are amazing. I especially love the last one.
     
    #21762
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  3. Brimstone

    Brimstone Rear Admiral

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    Turned off Antialiasing and Anisotropic filtering in game and set them up in Nvidia settings. Went from @30fps @1080 to 60fps @2560. Only PIA is EGS apparently doesn't like that, so every session I play I have to set Nvidia back to default, set EGS to minimum video settings, then restart the game and put it all back :(

    OTOH, according to the new min specs on the Steam page, I'm not even supposed to be able to run EGS with an FX8350 @4Ghz and an FX970 :confused:

    So, last we headed over to the Doaurez Kappa field for neodymium, ice, and titanium

    20200719230520_1.jpg
     
    #21763
  4. cmguardia

    cmguardia Captain

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    There is an unexpected surprise!
    When you walk away, the stone you add vanishes (graphic limits of the game)! The turrets are released, so if you are out in the open field ... raining lasers !!!!


    Hay una sorpresa inesperada!
    Cuando te alejas, la piedra que agregues se desvanece (límites gráficos del juego)! Y las torretas quedan liberadas, entonces si estás en campo abierto... llueven lásers!!!!
     
    #21764
  5. Germanicus

    Germanicus Rear Admiral

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    I have AA and AF on in the Game as well as in my Graphic card - works up to 60fps for me - and I am running an a GTX 780M. I changed the in-game Resolution to the Best Performance Setting for my Graphic-Card which is 1600:900. I could go with 1980x1020 native but that goes on the Performance ... -5 to 10 FPS. Also I cant play on the Resolution of the External Monitor which has 2560x1440...that kills game play almost - FPS 15-20
     
    #21765
  6. Sephrajin

    Sephrajin Rear Admiral

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    #21766
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  7. jadefalcon

    jadefalcon Captain

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  8. Kassonnade

    Kassonnade Rear Admiral

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    Hahahaha ! Excellent !

    This is terrible... reminds me of an old Mass Effect 2 joke when exploring the solar system...
     
    #21768
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  9. ion_storm

    ion_storm Captain

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  10. Bigtoad

    Bigtoad Commander

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    I updated the Eris to use those new-fangled cargo containers instead of a big pile of cargo boxes. ;-)

    This is V6, it is here on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2170877230

    I'm playing a survival game now with Mass/Volume and CPU enabled, and I'm really happy with how this design performs. But then, I better be, after spending so much time upgrading and tweaking over the years and versions. It suits my play style, it may not suit yours. YMMV.

    I left V5 available too. Some people may want the version with lots of cargo boxes if they are playing with Mass/Volume turned off. I miss being able to name each box to help me organize things.

    Features:
    Unlock Level 25
    Enough thrust to handle 5G planets, and to go from 0 to 60m/s quickly during a vertical ascent from a 5G planet.
    Multiple properly ventilated airtight compartments
    15 grow plots
    Ammo 64 kSU
    2 Cargo 320 kSU
    2 old style Cargo Boxes in the HV bay
    2 fridges and 2 food processors
    4 passenger seats
    6 pulse lasers
    18 turrets:
    .. 1 artillery
    .. 9 cannon
    .. 8 sentry gun
    Full set of medical equipment, including a shower
    2 advanced constructors
    Internal HV bay, SV pad on top
    T2 shield
    T2 repair bay on SV pad
    Armor locker and repair station
    T4 CPU
    Wireless
    Detector

    The original design did not include a shield. When I added one, and the generators to support it, the engineering spaces became an overpacked hell of heat and radiation. Best not to enter them in survival mode unless the ship is powered off.

    The original designer is Mr.IceCat. His version (the Polaris) is here: https://steamcommunity.com/sharedfiles/filedetails/?id=684872090

    20200718204024_1.jpg 20200718204052_1.jpg 20200718204115_1.jpg 20200718204146_1.jpg 20200718204201_1.jpg 20200718204257_1.jpg 20200718204327_1.jpg 20200718204418_1.jpg 20200718204517_1.jpg CV_Eris_V6-info.png
     
    #21770
  11. SGP Corp

    SGP Corp Captain

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    Not sure what you mean, maybe I am confused. I regularly label my cargo boxes to ID their contents. You just have to add them (or any device for that matter) to a group first. Once this is done, the option to change its name becomes possible.
     
    #21771
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  12. Bigtoad

    Bigtoad Commander

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    Doesn't work so well when all you have is two 320 kSU container systems. I named them "Port" and "Starboard". Worked great when I had 23 separate cargo boxes.
     
    #21772
  13. Love Is Flash

    Love Is Flash Captain

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    Today I....
    No screenshots, no stories today, today is a normal day
    I just went into creative and poked around my future aircraft carrier ...
    nothing, but you have to hide it very well because the hangar will be through with practically no obstacles. I think it will be just a classic ... in one place the core is laid with 3-4 layers of armor, as well as the rest of the warp parts, generators ... reinforced protection for tanks and oxygen tanks ...
    and a bunch of bunch of engines in all directions because this miracle will have to be moved at least somehow, at least in space.
     
    #21773
  14. Bigtoad

    Bigtoad Commander

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    Isn't that always the case? You create this beautifully shaped hull, and then you reach a junction or interface point and you can visualize the perfect shape to fill it... but it doesn't exist. :-(
     
    #21774
  15. ion_storm

    ion_storm Captain

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    Actually, there were 2-3 nonexistent shapes with this one...:D
     
    #21775
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  16. Germanicus

    Germanicus Rear Admiral

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    Just remember to put those boxes FIRST into Groups and then label them. If you hit afterwards Autogroup ONCE all labeling is gone.
     
    #21776
  17. Bigtoad

    Bigtoad Commander

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    And this evening, I am reminded of why I gave up on the container system in A10.4. I have a 320 kSU container with 129 kSU of volume used, but I can't add any more items because there is an arbitrary limit on the number of items/stacks that can be put in the container. Seriously? That's just dumb. I had hoped that was fixed by now. (I skipped Alpha 11.)

    Also, why don't armor boosters stack? As far as I know, every jetpack booster is like every other jetpack booster. They should stack. That alone would make that arbitrary item limit hurt less. I collect a lot of those to sell to traders.
     
    #21777
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  18. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Today I:
    [​IMG]
    made this. You might be wondering what it is, other than half-painted. Well, you'll have to wait and see, but I'm liking how it's turning out so far.
     
    #21778
  19. dichebach

    dichebach Captain

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    Doesn't need paint! Looks good just how it is!
     
    #21779
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  20. Love Is Flash

    Love Is Flash Captain

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    Today I....
    I am engaged in my aircraft carrier ... I put up the gate and now I think that I will have to put them in the hull ... because they will interfere with free flight and exit ... upload_2020-7-21_21-4-35.png
    Even looking at Helion hanging next to it, I realized that he needed side pylons:rolleyes::)
    upload_2020-7-21_21-5-8.png
    I think they will not just stick out, but be attached with a triangle on both sides ... Although, people I will consider your proposals on temts :)

    Just place separate boxes for armor, upgrades and weapons like I have on each CV:)
     
    #21780

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