CPU is also off by default in survival. So if your ship is not moving in creative because of too much CPU, it can still move in survival with CPU off.
Look at what Germanicus wrote if you want to get your ship in the Survival game with a blueprint and the Factory.
I have it spawned into a Freedom Mode Game -As long as any of your Games have CPU and M/V switched off - Servers and Coop Game too - I see no Problem to fly this magnificent Vessel.
I don't need to go to the server with this vessel I don't play Empyrion so often anymore... But I have an emotional connection to this ship of mine I love her and I like flying on her
Yeah..very much work AND Love has gone into its creation. If you chose to play again, consider 2 things: add a shield add a detector and eventually consider to replace those Glass Doors by Airtight ones.(Elevator Shaft)
Ops seems i have overseen this one. Just go to the steam workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=2153477044) and sub the 'Creative Studio A12'. then (re-)start a new game - scenario - creative studio Hope this helps
Still working on this blasted mothership, but I think it's starting to come together with that second "ring". Took me the last two hours to get the front of the ship to merge nicely with the front of the ring, not to mention finding a way to keep belowdecks engineering access from that section. I'm curious though, what strategies do y'all use to deal with "empty space"? By that I mean, I already have more than enough real estate inside the ship to build up the rooms I still want (mostly rp stuff that I'll never visit, but it should be there). The actual important sections are long since built and stable until the next pass. Merging that low ring left me with a bunch of area on the bottom front that I don't need for rooms, but I do need those blocks for the silhouette.
After wandering through Talon and Polaris encampments lately in survival, decided that perhaps I might create a few base structures that are small and cheap. Nothing fancy like those structures composing those POIs, but perhaps a future base camp built from several small BA blueprints. So I spent several hours in creative today drafting these. I haven't done the farm yet. I have a basic hut at unlock level 3 with clone station and small constructor that should help me move up from a tent and portable constructor. Another base has two large constructors, an input container with 56k SU and output container with 136k SU--I could really use this in my current game with my son as that would more than triple the capacity of our current primary BA. Since I accidentally started the game with my son where the BA requirement to spawn in blueprints from the factory is active, decided I could also use a pad for SV/HV. I almost skipped all power systems, but then I decided I wanted a pad with lighting, so there is small "shed" attached to the pad with a mix of solar and generator. And since none of those tier 1 structures mentioned so far have any cannons, decided to make a tier 1 defensive tower that doesn't require anything more than iron, copper, silicon, carbon substrate and rock dust. However, this new defensive tower has no room for future upgrades.
MMM the ring becomes more interesting to the view =) Regarding the empty space ... if you look at any of my ships, then all the empty method either refers to the engineering part, which is not even painted well, or almost not painted, it is not supplied with oxygen, it is fenced off from everything functional. RP is good, but at any size, the ship must be functional, the most striking examples are MC Titan, Asclepiplus-HHS As is my custom, I just leave this place for maybe something new that will be introduced or to increase the number of engines, fuel tanks, generators, and so on ...
I added a detector and a shield there recently The blueprint I made available to you is with my last modification when the game was in version 9.2... The door on the entrance elevator shaft is airtight at the entrance ... That's why I dared to give the other glass doors... The door on the entrance elevator shaft is airtight at the entrance ... That's why I allowed myself to put the other glass doors ... It's a modular game that changes regularly .. needs to be adapted..... When I created the ship here and offered the plans, I was told that the players do not want to use it because it is a huge ship that has a glass cockpit in front .... I created it because we lacked a huge mothership in the game, which I would build at a time when I already have excess materials ... Probably nobody likes that ship,,except me
You described this ship in such a way that I wanted to take a closer look at it. Came home from work, launched the EGS, went into creative and put your ship ... And you know, it took me less than a minute to make it alive again. And this is without all the advanced advanced cores ... Just by removing the rcs and the engines are large, it can even be made playable, I EVEN MORE will say it can be tidied up a little in appearance and it will be even very good. I have my own ships and make them first of all for myself. Also for those who are just interested in flying on different ships. And I burned to my ships exactly the same as you to X. A beautiful ship, but not for me.
The ship suits me the way it's built.. It works without problems when I turn off the need for item weights In Kreativ mode the game came to life as soon as I inserted it ADVANCED CORE which advised me ... The amount of RCS is given due to mobility ... I don't want a lazy ship.. The size of the rear engines was purely my choice.. The X-1500 is the embodiment of my spaceship that I would like for a long space voyage.. .... In older editions of EGS, RCS were needed for mobility.... There was no weight limit ... The only limit was the maximum allowed object size... The X-1500 ship is 6 generations and was preceded by 5 Class X ships on which I learned to work and modulate... It took me a while to make the x-1500 in the form of a battery. 1 month Non stop work and thinking... I only had a break for food, sleep and hygiene supplies... That's why I have a heart relationship with her
you know ... it's okay to treat your creations this way. I actually fly on Zeus on my saves with my friends, I ride on my HV and SV. Because this is exactly what I want in this game. Yes, friends are building something else, but I'm building for myself =) and It's ok when you invest a lot of time and you like it =)