Then don't attack me and call me pedantic for correctly you for being 100% provably wrong. Dude, you don't know me nor have you earned the right to talk to me that way. I made a completely neutral correction and you went off the rails. Don't start complaining now.
lol yeah ordering people around that is a good next step, take a deep breath and just don't freak out the next times someone points out you are wrong. I will assume you actually want this conversation to end if you don't respond.
SteamDB query: Empyrion steamdb.info/search/?a=app&q=Empyrion Guide: How to download older versions of a game on Steam reddit.com/r/Steam/comments/611h5e/guide_how_to_download_older_versions_of_a_game_on/ Downloading an older version of a game on Steam, step by step https://imgur.com/a/gBLJO So yes, it can be done, but is not exactly as simple as a dropdown option in the Steam Graphical User Interface.
There's a trick to prevent Steam from updating a game, but I guess everyone knows that... https://steamcommunity.com/sharedfiles/filedetails/?id=1086279994 Edit : damn... @jesterjunk was quicker than me !!
Is it just me or does this change log seem a bit short? maybe I'm being unreasonable but this just seem like a big, fat, nothing burger to me.
A suggestion to Eleon: please make every non experimental update here announced in Steam as well. It helps a lot so users can sense development progress and even think more carefully before saying negative things about the game.
They have said they are taking or will be taking a summer holiday (timeframe ambiguous) so it makes sense to not see any major developments right now.
Must have missed that. Still I would think that having just dripped the EA they would want all hands on deck to polish the game up as quickly as possible. Seems like a bad time to go on vacation....
Perhaps, but I have only been playing since 12, and I have seen a number of updates in that period of time, so they cant all be earth shattering. This fixes some bugs, so Id rather them do something a little at a time than wait months for something major.
And let's not forget it brings an (attempted) improvement in the way the database is handled (memory writes) and locked (WAL enabled in SQLite).
Thats all technobabble thats out of my pay grade...I just trust that it means "game goes brrr better"
Faster is seldom better. In fact the word "premature" seems to come to mind more and more often these days.
If I understand correctly, with this mode now enabled, their embedded SQLite is potentially using fully atomic database transactions if it was not already, so there should be no circumstance in which the internal database crashes and is left in an inconsistent and unrepairable state, even if the game crashes, or even if the multiplayer server has a hard crash or is unplugged. You may lose the last second or two of data, but whatever you're left with would be consistent.
Let's hope so. If the database changes are being written to memory and are being "checkpointed" in a fixed interval to disk, there may be a chance of things screwing up. Or not. Many database systems have a log writer to write undo/redo data as fast as it can to disk in the event of a failure. I'm not sure about SQLite but I understand that it's not designed for concurrency. Let's hope we're right. It's no big deal anyway.