The pirate hideout on the lava planet is really cool. But can someone tell me how the hell to get up a ramp or a staircase on a 4G planet? only 80 kilos of luggage and a jetpack amplifier on the suit and still no chance. there is something wrong with the balance. How is your experience with it? And by the way, my spaceship is not completely sealed either. at least not for the big fireballs. Can I still repair it or can I return it?
it should not matter how many Gs there are if you can stand you should be able to climb stairs. I can not believe stairs and ramps still do not work now that the alpha tag is gone.
Well even in 1g environments the player can't step over a 30 cm incline of more than 30 degrees like the "entrance" block in the first base from the tutorial. Pressing W (forward) only makes the player go halfway up then he slides back...
@Kassonnade , That's plain and simple: wrong. When was the last time you did it? I do it every day in my current game in survival mode. Normal stairs, all ramps and the 45 ° blocks are no problem. on Planets with normal G 1,0-2,0. Simply with the W button without jet pack. Even across several blocks. And everyone who applauds obviously hasn't played for a while.
I got to disagree here. going upstairs always requires more strengh. You can test it yourself by taking a backpack with 20 to 40 kg (depending on your physical strengh and aviable backpack) and move some stairs. The reason is simple, it is not just the upwards movement as differece to standing, it is also that you need to aquire this force with just one leg!
You asked what other people's experiences are with this issue. Kassonade, agreeing with your complaint, provided more detail of what he's experienced, bolstering what you yourself said. Your response amounted to that he and anyone else experiencing what he describes don't actually play because it doesn't 100% match with your experience. Incidently, yes, what he's describing is also just about what I experience. Even at relatively low gravity, with relatively low slopes, the jetpack is necessary or at least far more helpful than it has any right to be at such low slopes much of the time. Now. In the current version of the game. In the tutorial, even, as Kassonade explained. Inclines are basically ice. I'm not going to accuse you of lying because your experience differs. If different people are having a different experience, that's worth exploring. People actually have different experiences with the motorbike based on framerate, the turning radius is completely different. So I wouldn't be terribly surprised if there's something going on here, too.
it should not matter how many Gs there are if you can use the W and shift key you should be able to climb stairs. W and shift is called sprinting which is a form of running. When bipedal's run there are lots of time during that motion that only one leg is in contact with the ground. I think it is all the time and sometimes none, but for the nit you are picking it would be enough if it was only part of the stride Then again when walking there is much of the stride that only one foot is in the ground at a time but of course, you do not have the added g loading of the times when there are none on the ground transitioning back to one like when sprinting. I can not believe stairs and ramps still do not work now that the alpha tag is gone. are you referring to what I did when on portages in the boundary waters sometimes climbing very steep river banks? No real human could carry what is in the character's backpack any way so the realism line is a bit overdone
I have experienced inability to climb 45 degree stairs if they are part of a CV and the CV is a bit inclined so that the effective slope is a bit higher than 45 degrees. I have reacted by not using 45 degrees stairs in CVs.
@monktk my question was about high G-value planets. Kassonade claims that even with normal G-values it does not work in principle even with low inclines. And that's not right. But that's not the point here either. @Dinkelsen the same experience with me too. You can't go above 45 ° without a jetpack. It's not about realism or anything like that, it's a game. I also have no problem with the game trying to be a bit realistic. With 4G you don't jump up the stairs anymore. That's good too. The question is, is it even possible? The object shown has no elevator. I had put everything down except my weapons, armor and the jet pack. I couldn't leave the property, I had to go to the GM. So the question is, that someone has had experience that it works at all. like: "yes you can only carry one weapon and only the light armor, then you still need the jetpack booster. Your total weight character + equipment + loot must not be more than 80 kg then you can also come up the stairs with the jetpack" If it doesn't work at all, then something has to be changed in the balance of the G-value effects. But if it only works under certain circumstances, then it's a challenge of the game and you just have to be clever and that's fine.
high gravity effects are a fun and interesting addition to gameplay. however their implementation often makes the ordinary gameplay not more challenging, but simply impossible. a 4g planet is effectively a no-go zone outside of a ship. this means there is no purpose to any POI's there. hell there's barely a purpose to mining. unless g-forces can be balanced to fit within the existing gameplay loops, the gameplay loops need to be adjusted when they exist in a high g world. without one of these changes, high-g worlds make playing the game not possible. how would the zirax have built such a base on a high-g world without someway to counteract the g forces? can a gravity generator normalize gravity, bringing it DOWN to 1g as well as UP to 1g?
Exactly, that's what I mean. The game must create opportunities to deal with the high G values or to better balance the effects. I think the idea with the gravity generator that can also generate negative G values is great. Has anyone actually tried it? Perhaps the current generator does nothing more than generate a 1G force field, regardless of the external conditions. That would be logical because it is easiest to program. Funnily enough, the residents of the pirate hideout don't seem to mind the G-value. They happily run up and down the ramp and stairs. In the picture there is one on the way.
Here, I tested it for you. First, I made a playfield with 4 g then spawned a quick base + 4 ramps & stairs : Wearing the medium armor, no booster, and over 400 kg in inventory, I could go up the 3 ramps/ stairs, only the last one I couldn't (the 45' ramp) but even in normal G I can't for the reason 4 players mentioned already in your thread. Below you can see the weight of my inventory and my armor stats: And a screenshot of the map showing the 4 G : So these ramps and stairs can be climbed no problem in 4 G. My guess is that you may have an armor+booster combo that is not the best for that place. Or something is broken in your game... .
Hello @Kassonnade, thank you very much for that. You didn't necessarily have to do that, I was thinking more of the existing gaming experience of other players from running games. But it's good that you did it. It clearly shows that it is possible to handel and you just have to know how. So on a 4G planet you shouldn't necessarily walk around in heavy armor. I will try it out on my next visit to the pirates. However, the result is not entirely perfect. If you can handle medium armor without a jetpack booster, heavy armor with a jetpack booster should also work because I was of the opinion that the booster is necessary to compensate for the weight difference in order to be able to jump as high as with a medium one Armor. But I don't know the exact parameters. But these are subtleties. I can't understand why you have problems in 1G because it works fine for me. "Evidence pictures" are available tonight. Does it have to do with weight on / off? I always play without weight in single player.
Either with mass/volume on or off, you will not be able to climb the 45' slope (the one I showed up here), or to climb a 45' stair in a ship with a very slight incline making the stairs more steep by a micron. Not talking about the jetpack, just "walking".
OK, we don't need to talk about the fact that at more than 45 ° it doesn't work without a jetpack. That was clear from the start and I have already said that. Everything else works fine for me. Without any jet pack. Stairs, and Ramps with 45° . I can even hop on the ramps and then walk on. its on my testarea. And you can see that my jetpack is off. So i cant understand wy they are problems in your game with that. But strangely, it's just different for everyone. In any case, it is not a general bug.