I'm trying to spawn the MCRN Leviathan on my Nitrado server. I keep getting the "must be on a base" message. Thing is I have built a platform using a base core that is more than enough, it's 308 W and 238 D and the ship is 79 W and 171 D. So there should be plenty of space on all sides. I've tried everything I can think of, lifting it higher, using drone, actually standing on the platform, spinnning it and trying to spawn from different angles and still can't get rid of the red box. Best of it is my server yaml and gameoptions yaml both have the base build option off. So any pointers would be appreciated!
On what playfield is that happening ? Space, planet ? What template did you use ? For the gameoptions,yaml just make sure you don't have any typo in there (check the example to be sure) because any typo will invalidate the whole file and the game will use the defaults, and you will not get notified of this. For example, check if you used a lowercase F in "false" for your option " GroundedStructureSpawn: false ". Other than that, it may be a restriction in the playfield itself ; check for any of these at the top of your playfield_static.yaml : AllowHV: False # Dis-allow HVs to enter/spawn in this playfield, default is True AllowSV: False # Dis-allow SVs to enter/spawn in this playfield, default is True AllowCV: False # Dis-allow CVs to enter/spawn in this playfield, default is True AllowBA: False # Dis-allow BAs to enter/spawn in this playfield, default is True AllowMaxCPUTierBA: 2 # Set the max CPU Tier allowed; Only applies to spawning blueprints AllowMaxCPUTierSV: 1 # Set the max CPU Tier allowed; Only applies to spawning blueprints AllowMaxCPUTierHV: 3 # Set the max CPU Tier allowed; Only applies to spawning blueprints AllowMaxCPUTierCV: 3 # Set the max CPU Tier allowed; Only applies to spawning blueprints And of course, make sure the base/ player are set to the same faction... Hope it helps.
Thanks Kassonnade for taking the time to reply! Checked to see if there were typos and everything is fine. Couldn't find the playfield_static.yaml or at least not the one for the game I have running. Still unable to spawn it!