Is there any way to increase enemy prescence?

Discussion in 'General Discussion' started by andresdebuenr, Dec 29, 2020.

  1. andresdebuenr

    andresdebuenr Ensign

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    Hey, so i was wondering if there was any way to increase enemy prescence throghout the galaxy (Without the need to have a PhD in programming), for a SP PVE /COOP Private server, random generated-game, like editing a couple of lines in a config file or something, to :

    A) Increase enemy POIs in all planets
    B) Increase patrol vessels in planets
    C) Increase the number of overall enemy CV's in enemy occupied sectors in space
    D) Increase the number of ships and drones that will attack my bases. (10x would be nice, at least id would start to feel like a challenge)

    As things stand now, i feel very underwhelmed by the enemy difficulty, I'm a one man army and can take over anything without breaking a sweat.
     
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  2. ChumSickle

    ChumSickle Captain

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    I play on a Reforged Eden server, and there are enemies all over the place. Most planets have enemy patrols in space, dozens of ground emplacements, and even a few legacy abandoned POIs sprinkled about. My home planet alone has two dreadnoughts in orbit. Enemy troops spawn rather thick around POIs, and the AI has been amped up. The drones on the planets are tougher, and hit harder, and come in more challenging waves against bases.
     
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  3. andresdebuenr

    andresdebuenr Ensign

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    Is it a public server, or is it a scenario I can download?
     
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  4. ChumSickle

    ChumSickle Captain

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    Project Eden and Reforged Galaxy are both story and difficulty modifying scenarios that can be added from the workshop, Reforged Eden combines the two into a more difficult environment as well as added story elements. I highly recommend them. Everything is a bit harder, for example:

    Enemy AI has been enhanced, more enemy types have been added ( Zirax have combat walkers, beefed up drones, interceptors in space)
    Resource gathering has been changed, bearings give more ore, trees drop more logs, but the survival tool does less. The mechanical drill has been added back, but to really gather materials job specific vehicles are a near requirement...i.e. mining HVs/SVs.
    The CPU system is different...blocks no longer cost CPU, but this is balanced by device costs being tweaked.
     
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  5. zaphodikus

    zaphodikus Captain

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  6. andresdebuenr

    andresdebuenr Ensign

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    #6
    zaphodikus likes this.

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