I see a perfect space sandbox.

Discussion in 'Other Discussion' started by vinurd, Mar 18, 2016.

  1. vinurd

    vinurd Commander

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    The action happens in space. Where hundreds of thousands of star systems and a multitude of procedurally generated planets with the generation of plants from different parts. Generation of animals on a dummy animation. Planet: Desert,lava, Oceania, gas giant, cold stars, swamps, ice giants, asteroids, moons. The player also survives.He's a fugitive in this part of the galaxy, ran away with him and others but few have survived.(this justifies the "Starfall" in multiplayer, player) base Building, settlements. Meets other settlements of primitive living in the middle ages. (almost every fantastic Saga contains an element of the middle ages) Can see local animals and transport their cargo. Later he builds a hover, a small ship and a starship. Here begins his journey to the stars. To develop and to live he chooses his own path - merchant, Explorer or pirate. Or much protect the planet and promote their capital in the depths of space. Somewhere far away in outer space on advanced planets there is a trade, ply between the planets trading ships with full holds of cargo. The planets wander drones merchants and buy beginners they collected the meat, seeds and skins, and protect their fleet of an unknown faction. From trade and technology you can build factories for implantation - installation of implants, reduction of hunger, increase in lung volume, night vision. Repair shipyard for ships. On the planets look in the temples stuffed with traps, artifacts and using them to set the capital on the planets and to obtain taxes. Caves, other dimensions.To get new technologies for the extraction, energy conservation, new implants. In the depths of space, you encounter a mystical doctrine which will give you the ability to save points of faith and to open up possibilities of the spiritual order - making invisible to enemies your ships, to shut down other people's fleets. During the battle you will get points of the war and to improve military skills-boost guns, speed of the ship. Building equipment, developing trade, warfare and spiritual qualities, perfecting the body, you pronates real space survival at all stages of its development. And no matter how strong Blaster, a laser-blade the blade - always navernika. It would be the ability to create weapons hacking - in all shapes. The seizure of ships during pvp or single player.(AI controlled vessels-from the library created by the players)Then any player in the space of capabilities would detect any in the game space Saga - star wars, star trek, Battlestar Galactica, Stargate, etc. On the background of this game went out all the rest...
    If you connect the game Skyrim(the medieval spirit and map)+minecraft(the ability to build and create)+CUBE Engine(freedom to choose and create shapes and textures)+space engineers(complex mechanisms, inventory and management)+Starbound(generating planets-atmospheric phenomena, plants and animals)+ Space Engine(real space-in every way-galaxy, and so on-you're not limited)+EVE(faction, politics and trade) + Fallout3(survival and atmosphere) +XCOM (research and upgrade the player)
     
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    Last edited: Mar 18, 2016
  2. hoxer

    hoxer Commander

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    I challenged my self to read this wall of text. I'm not sure if it was google translated or what but I think it's an mindgasm of things you've found awesome in other games and TV series just stuffed into this game. I love mindgasms and sometimes visions are most useful kept inside the mind.
     
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  3. piddlefoot

    piddlefoot Rear Admiral

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    hahaha good one hoxer !
     
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