This is my take on the UCH ships. The 5th (Freighter) Fleet is one of the older fleets in the UCH and was built 5 years after [classified] incident. The 5th Fleet formed together with the 3rd (Battle) fleet to embark on a mission to find out what happened to the M.S Titan and its group. All ships in the fleet have themed design to match the UCH colours and the design and shaping from the UCH-002 Titan already in the game. From left to right; Pegasus Freighter 517, Gepard Freighter 504, Envoy Carrier 534, Tursk Freighter 502, Resupply Freighter 501.
Faction: UCH Spawn: Space Name: OPV_UCHPegasusFreighter Groupname: OPVUCH Spawn name: Pegasus Freighter 517 Size Class: 2
Faction: UCH Spawn: Space Name: OPV_UCHGepardFreighter Groupname: OPVUCH Spawn name: Gepard Freighter 504 Size Class: 5
Faction: UCH Spawn: Space Name: OPV_UCHLightCarrier Groupname: OPVUCH Spawn name: Envoy Carrier 534 Size Class: 8
Faction: UCH Spawn: Space Name: OPV_UCHTurskFreighter502 Groupname: OPVUCH Spawn name: Tursk Freighter 502 Size Class: 7
Faction: UCH Spawn: Space Name: OPV_UCHResupplyFreighter Groupname: OPVUCH Spawn name: Resupply Freighter 501 Size Class: 10
Awesome! Same request here: add a few NPCCrew (Human, but Alien is ok as well, preferably 80% "officers" as these are military ships) to the vessels so it is a litte more "lived" . Quote from info thread: You should use static NPCCrew (Alien or Human) to make ships "lived" You CAN use NPC spawned NPCs . BUT (!!!) the spawn zone MUST be set up to NOT extent beyond the ships hull at any place (eg. you cannot have NPC spawn on the hull or where the player could "bump" into with his ship
PS: Please use "OPVUCH" as group for any UCH vessels for now (so i can find them later when I start to integrate the territory and stuff
thanks for feedback took suggestions and added npc crew to all cv's. Removed old epb files and uploaded changed versions also changed all group names as mentioned