Another modular CV! I love making these, haha. Anyway, I spent way too much time tweaking this one, but I'm pretty happy with it. Finally dug into signals a little more so I could add more interesting functionality instead of just flipping switches to operate doors and lights. These are made for 2+ players playing a co-op PVE game. The idea is that each player could serve a different role on the ship. A pilot to fly the main ships, co-pilots to transfer SVs and HVs between the ships, gunners to man turrets, etc. The ship is only made with regular steel, so a fun scenario could be to spawn all the ships in and spend time collecting resources and upgrading the ship for more hostile areas. This design has 3 CVs: The SC-0863-1 is the main CV that stays in space and has the main constructors and storage, warp drive, and extra hangar space. It also has a number of turrets for defense. The SC-0863-2 serves as the drop ship. Transfer HVs and SVs to this ship to land on a planet. Turrets are for clearing a drop zone. It has everything you need to survive on a planet, and a teleporter to return the main ship. The SC-0863-3 is a super basic CV that just houses a garden plot. It's capable of detaching and landing on a planet. If the main ship is damaged and loses power this CV will keep your plants alive! It can also be easily gutted and re-purposed for something else. The interior of the main ship does have some areas that aren't 100% necessary and are just there for immersion. The ship lacks a shield, but one could be easily added by removing one of the extra areas. There are a few things I wish Eleon would change/add that would make this ship (and others) much more functional/fun to use. The biggest is that CV repair bays could repair CVs. The SC-0863-3 was originally designed to house a repair block so that while attached it would repair the main ship. Also, why can't we rotate repair bays anymore? I remember having a couple cool designs that used rotated repair bays. The other is that sensors (motion or light) could detect CVs. I'd like the main hangar doors to automatically open when the CVs are docked. For the sake of immersion I'd love to be able to also access the "P" menu through terminals. Anyway, I attached the blueprints for these. Give them a test run and leave some feedback if you want! I'd love to hear from someone that tries this out in multiplayer.