PLZ Retest and Re-Report Quest tree breaks

Discussion in 'Archive (Read Only)' started by swordfish, Sep 20, 2021.

?

Does anyone else have issurew where the quest tracker loses what you are on next?

Poll closed Dec 19, 2021.
  1. Yes, it happens

    2 vote(s)
    40.0%
  2. No, it never happened

    3 vote(s)
    60.0%
  1. swordfish

    swordfish Ensign

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    Build: 1.5.8 3457
    Mode: Survival


    SERVER NAME:
    SEED-ID:

    If applicable:
    MODIFIED PLAYFIELDS:

    Reproducibility:

    Working on a brand new beginning. I created a new game with the latest updates, no mods stock .
    I started on the Mission/Quests, just like always before, the quests jump all over follow no particular path. Even when you try and stay true to a mission and complete it before moving onto the next auto quest. The quests often lose track of where you are and what is next. Your mission's tree is a real pain if you are trying to play through it from the beginning, as if you never played EGS.

    Please fix this.
    Thank you kindly.
     
    #1
  2. Germanicus

    Germanicus Rear Admiral

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    The 'Mission-Tree' is designed that way that Missions Pop up when you are close to certain Areas.
    Only the Robinson Protocol follows a predefined List

    Example : you crash land on a Akua Style Planet and the Protocol starts right after the impact.
    On the other hand..if you start on the Arid Planet YOU can decide whenever you like to start those Missions, as stated after the Crash landing, by hitting F2 and activating the Story Line.

    I tested this dozens of times. There are Hick-ups sometimes which go into Bug Reports. But all works well. Nothing to Fix.

    NOT a BUG.
     
    #2
  3. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    @swordfish Can you make an example (or examples) on which points the quest tree "breaks" for you? thx!
     
    #3

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