Hello, (I hope that i am in the good section) When i start a game, i can see all the systems in the galaxy map. Where are stored theses datas ? (in which files) Thanks.
Thank you for your answer Taelyn. I wanted to make a list of all the systems (visited or not) : name, position, distance from Alpha system. Some systems are in : C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Saves\Games\xx-GameName-xx\Sectors\Sectors.yaml but only the started systems and some of the scenario. C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Saves\Games\xx-GameName-xx\Content\Configuration\GalaxyConfig.ecf and C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Content\RandomPresets\ SolarSystemConfigxxx.yaml seems to have the values for the creation of the galaxy, so they don't help me. I have found a list of systems and stars in : C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Saves\Games\xx-GameName-xx\Templates\xxx\ but the files "playfield.yaml" didn't contains the position !
Hiya @DarkMatter ... the unexplored portion of the galaxy map is maintained as process private data (the random part @Taelyn mentions) and the actual playfields only get generated once you visit them. In addition to the files mentioned you can find additional info in the global.db SQLlite database located in the games root directory. @HoberMellow determined a method in his Galactic Waez mod, described in this thread, to locate and build an output file with the positions of the stars that he is using for best path graph mapping- that's over on github if you wanted to play with the code. As long as all you need are the locations the file his mod creates (located in the Content/Mods folder off the save) can give you that. Really great mod .. saves a ton of heartburn in plotting a course. The names of the stars are a different thing as these aren't obvious in the array he managed to scrape.
Thanks for all tour replies. I have done some research looking into "Sectors" folder and global.db, but i can only find info on the visited systems. But, i have a system (near my home system) that i never visited. This system has a name, a type and a position. Theses datas never change when i logoff/logon. So the data of non visited systems should be somewhere. Does a Empyrion Master know where i can find datas from non-visited systems ? Thank you.
What's not visited isnt generated. The names is already known as thats generated with the Seed. The System it self isnt generated yet, the planets it contains will depends on the Class of the Star. This works with a file called RandomSolarSystemXX.yaml what contains what planets it will have with what propability This will be used WHEN you go to it, then it will generate this data. The Name and Place of the star BEFORE you go to it the first time is encoded in files you are not allowed to access Neither you can modify any of this on a SaveGame, as it will corrupt the Database
Thank you Taelyn. I understand that the "inside" of the systems are created when we warp to it. And i didn't say that i am working on a private game (not on a server). I don't want to modify the files, i wanted to create a "map" of the galaxy to answer this kind of questions : - where is the closest system of type "X" - where are the closest Crystaline Moons - ... - and maybe after, what is the fastest way to go the system X "The Name and Place of the star BEFORE you go to it the first time is encoded in files you are not allowed to access" : ok so the info exists and i just need someone kind enough to explain me where.
We cant give you this info. As you cant access those file You are not allowed to get access to those files either Trying to access them breaks our ToS (Terms of Service)
Ok, Thank you. I must admit that i didn't read the ToS, and i don't want anyone to have problems. The secrets of the universe should be kept safe !