Factory mechanics

Discussion in 'Suggestions' started by Greno Zee, Jul 20, 2022.

  1. Greno Zee

    Greno Zee Ensign

    Joined:
    Jul 3, 2022
    Messages:
    10
    Likes Received:
    3
    Hi!
    I'm very new to the game and while really enjoying it (survival), I occasionally notice stuff that seems very out of place. So I hope it's OK to share my thought as I go.

    This one concerns the Factory. It feels very strange.
    I would much rather have constructors to take on the role of the Factory:
    1. The players places the blueprint frame.
    2. Constructors in range of the blueprint frame could set it as their output.
    3. Once linked, the player hits a Construct button
    In case some extra development effort is put to this, the blueprint could be built in real time as the constructor produces the blocks
     
    #1
  2. Hector G

    Hector G Commander

    Joined:
    Sep 26, 2017
    Messages:
    97
    Likes Received:
    92
    Lots of players have mentioned how goofy having a magic factory is kind of broken and kills immersion. Plenty of ideas floating around and as much as I'm looking forward to seeing this addressed if CPU-design is any indication it will be awkward and nonsensical which Vermillion will have to begrudgingly fix.
     
    #2

Share This Page