I'm trying to create a custom scenario with multiple starts. One of them is a midnight planet where the player spawns with light armor(think environment suit) with nightvision. I can get the suit to have nightvision by referencing the nighvsion goggles or adding isnightvision to the armor. Problem is, this works in SP, but not in MP. Why? is there something I'm missing? Also, I have another start where the player is an escaped convict with armor that acts as cursed item. I got the status effects written and they work as I want them to when I bind them to a consumable. I can't get the effects to work while equiping or wearing items.