So I found the issue. The line I had set up to take advantage of naming id mapping was causing it. So I removed it. NameIdMappingFile": "Saves\Games\DediGame\Mods\EmpyrionScripting\NameIdMapping.json As I was writing this I noticed the line listed in a previous post and I think I know what I did wrong, not use the double slash marks. In either case it works now. Thank you.
You have to double \ in a string value to \\ e.g. Code: "NameIdMappingFile": "Saves\\Games\\DediGame\\Mods\\EmpyrionScripting\\NameIdMapping.json", https://www.freeformatter.com/json-escape.html
Hi Astic, I implemented this mod on my server and it is working. I used EAW to install it. I am just slightly confused and wanted to clarify before disaster. THe contents of the backpack are saved between wipes? Or i have to do something different / extra to ensure that the VB contents are saved before a wipe?
You have to connect the BackpackMod with the NameIdMapping.json of the EmpyrionScripting Code: "NameIdMappingFile": "Saves\\Games\\DediGame\\Mods\\EmpyrionScripting\\NameIdMapping.json", for the "Name" translastion to make it wipe resistance