Small Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

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  1. Frigidman

    Frigidman Rear Admiral

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    #681
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  2. Mr. Badger

    Mr. Badger Captain

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    I look forward to pictures of your improved murder boat, sir.
     
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  3. Neonin

    Neonin Captain

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    It's all yours: NeoTech F-37 Falcata Mk II Interceptor!

    falcatawing.png

    falcatadorsal.png falcataventral.png falcatafront.png falcataside.png falcatarear.png

    Steam Workshop link: Click Here!
     
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  4. Mr. Badger

    Mr. Badger Captain

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    #684
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  5. Frigidman

    Frigidman Rear Admiral

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    I'd be more interested in slightly gimballed front facing weapons, so that we can actually put them on wingtips and still hit something we aim at ;)
     
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  6. Mr. Badger

    Mr. Badger Captain

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    Ginjerbeard and I were talking about that the other night. How the cross-hairs, when flying, don't really mean much for weaponry unless its mounted directly front/middle of your vessel.
     
    #686
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  7. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Here here. Front & Middle is the only place I ever put any Guns I ever intend to actually bother to aim. The only things ya can really put on ends & in Wings is Rocket Launchers for just general Rocket Spraying & Praying towards CVs & Bases.
     
    #687
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  8. Mr. Badger

    Mr. Badger Captain

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    The only issue with firing on the point the crosshairs were on when you wanted to fire is that if the projectiles are directed to that point and MAY or may not impact other blocks on the way depending on ship design.
     
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  9. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    True, but us Ship Builders can simply NOT place Blocks at points near anywhere the Gimballing could aim. ;)
     
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  10. Neonin

    Neonin Captain

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    And finally, last but certainly not least, the Terrastar FSB-44 Solar Eagle Heavy Bomber:

    solareagle.png

    eaglewing.png eagledorsal.png eagleventral.png eaglefront.png eagleside.png eaglerear.png

    Steam Workshop link: Click Here!
     
    #690
  11. Clapman7

    Clapman7 Ensign

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    #691
  12. Frigidman

    Frigidman Rear Admiral

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    #692
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  13. Neonin

    Neonin Captain

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    Can there ever be enough missles? :p
     
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  14. Frigidman

    Frigidman Rear Admiral

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    Wasn't there some sort of limit of how many fire at once? I read somewhere, I forget how many it was now... hmm... time to find that limit again ;)
     
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  15. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Last I heard it was 9... but I dunno how accurate it was in the first place & now it's old info, & I dunno if it still applies.
     
    #695
  16. Neonin

    Neonin Captain

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    That sounds like the old problem where each weapon took up a quickslot instead of being in one firing group so you could only ever get 9 weapons to fire at any one time... yep just tested it with a basic SV and 10 launchers all in a line so I can see whether they're firing, all shooting correctly!
     
    #696
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  17. Mysh

    Mysh Captain

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    #697
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  18. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Ahh, then my prior info's outta date. No complaints here. :)

    Many thanks for the correction. :)
     
    #698
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  19. Furian

    Furian Captain

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    a maximum of 20 of the same manual weapon are able to be registered and fired.
     
    #699
  20. Neonin

    Neonin Captain

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    I am a bad, bad man. I was going to make a CV now the HV line is finished... but I got distracted again :( :p

    The Cambridge Defense Technologies PAV-11 Mayfly Light Fighter-Bomber:

    mayflywing.png

    mayflydorsal.png mayflyventral.png mayflyfront.png mayflyside.png mayflyrear.png

    Warning: This is designed for use in atmosphere and has no dorsal thrusters!

    Steam Workshop link: Click Here!
     
    #700
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