Separate names with a comma.
Those errors are actually in the default trader config file. I just verified files via Steam to double check. I fixed the errors in both the...
Oops.... Looks like that will need fixing.
Previous bug report: https://empyriononline.com/threads/custom-traders-bugged-in-workshop-scenarios-6555.55478/
Traders are still bugged. Opened bug report on it here: https://empyriononline.com/threads/traders-in-workshop-scenarios-give-coq-error.73853/
Mode: Survival Mode: Singleplayer SERVER NAME: NA SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: Yes Reproducibility: Always Severity: Major...
Changes are already done. :D
Working on a new starter CV. [ATTACH] [ATTACH] My shuttle fits perfect in the hangar. :D [ATTACH]
So. Many. Bugs. :D Been busy keeping on top of experimental changes and reporting bugs that I'm finding. There's quite a few bugs with planetary...
Screenshot from a different planet: [ATTACH]
Mode: Survival Mode: Singleplayer SERVER NAME: NA SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: Yes Reproducibility: Always Severity:...
Mode: Survival Mode: Singleplayer SERVER NAME: NA SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: No (happens with custom too)...
You're doing such an awesome job with those!
Looks like it's bugged at the moment. :D
Today I worked on updating my scenario for the newest experimental version. :D It's so nice being able to get rid of the clouds on some moons:...
A lot of orbits and even some planets have more than 300 POIs so it's a good idea. I'm really pushing the game here. :D
The bug report is marked as fixed in next update, so sooooon. (Hopefully) Going to start a new survival game with my brother so he can check out...
That's great to hear! Glad it's mostly working well so far. EAH has its own playfield structure limit set at 300 per playfield by default so you...
Love all the different ships you've made!
If it's a game like Empyrion, mouse + keyboard because I can use the same things for flying, driving, and walking, and I need quick access to all...