Separate names with a comma.
I recommend trying to fix whatever is causing both of your issues, or you might just run into more issues later on. As far as answering your...
There actually is a lot possible using the current scenario mechanics. Project Eden and Reforged galaxy are constantly pushing the limits of what...
Bad weather is set up to not occur during the first day or two usually. Of course if you're playing on a server then you won't get that protection.
That screenshot would make a great promo screenshot for the game. Amazing work as always.
No because that would be a huge exploit.
You can also add the configs to the mods folder under the main Empyrion game location though I have not personally tested that.
Each step needs clear instructions especially for the tutorial. Not everyone knows about the pda log (and the log shouldn't be the place to go to...
This would be an issue on Steams end.
You have to set the variable to the playfield name, so PlanetName = Player.PlayfieldName But I'm not home and cannot test it or give examples.
You probably have to use a variable instead. So create a string variable and set it to use that.
Thank you everyone for the submissions! I'll be going over them the next few weeks to give them to Hummel.
The static and dynamic files are used by the game to create the playfield.yaml that gets put in your save game. You can use one or the other, not...
I'm using a playfield.yaml file for my Refuge instanced planet. That uses a fixed seed and fixed POIs and the terrain is the same each time. But...
If that does what I think it does it will be useful for immersion. :D
I recommend make a bug report if this is a vanilla save. Upload the server + client logs and the save game and follow the template for reporting...
Happens to me all the time with my scenario. I'll watch a video and notice all the little things I need to fix and sometimes I literally pause the...
Spawners can work in patrol vessels but you have to make sure that the spawner radius is such that they will only spawn NPCs if a player boards...
Glad to hear it's working now. I won't be able to give any notice, but it'll be posted when it's ready. :D
You need to either use an existing entry from EGroupsConfig.ecf, or add a new one to it. The EGroupsConfig file is what sets the spawn groups.
Thank you again for all your work on this tool!