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Thanks, though I guess you missed my edit on the subject :) It's an odd choice of loot they have. At this game-stage for me, these trade items...
Build: v1.8 3723 Mode: Survival Mode: Single Player SERVER NAME: N/A SEED-ID: 240278 If applicable: MODIFIED PLAYFIELDS: Nope Reproducibility:...
Hmm, not found anything on them yet and their corpse isn't a container like a regular NPC. Do you mean they can be looted when alive? I had no...
Are the Scrapper Drones supposed to yield any resources when destroyed? I'd initially ignored them as they're non-hostile, but in the interests...
One thing I thought was interesting about this bug is the default orientation of these landing pads. In 1.7 and before, when I initially selected...
For more information see here Bug Report Template Build: v1.8 3810 Mode: Survival Mode: Single Player SERVER NAME: N/A SEED-ID: If applicable:...
Further to my earlier post about hitting some of the new deco objects... I'm flying in an SV, 50+ metres above the ground and I occasionally...
Got an odd HV issue. The HV drives fine, but if I exit it then get back in the steering doesn't work for several seconds, then just starts...
Thanks @Germanicus, good to hear that GPU is playing the game so well. Should have zero issue when I finally do upgrade. I'll likely go for a...
The tearing irks me when vSync is disabled...not that it's often active (NV Adaptive vSync in use, not game vSync) in v1.8. What GPU do you have...
The variety of trees really does make for some very pretty environments, this is a huge visual improvement no doubt. Performance is noticeably...
Random question: Is it still possible to maintain two (or more) instances of Empyrion via a simple copy? I.e. Once upon a time I was able to...
Thanks for confirming. I know some factions will attack other factions, but I don't know what they are - is that information available anywhere?...
Is it intended that Polaris are neutral with the Pirate faction? I was jumped by two Pirate CV's in space the other day, a Corvette and a larger...
Ok, I don't know if the issue can occur in MP, though I'd hope exiting the client and going back in would fix it in the same way. One of the...
Be aware. There is a bug that can lead to air-tight areas not being air tight. This tends to happen during longer play sessions and a save /...
Yeah, I get what you're saying @Kassonnade. The render and physics certainly get out of sync quite badly at times. Probably one of the more...
Thanks for the explanation @Kassonnade. I do recall in the past that 50 "physics" per second was the magic number. So much so that limiting the...
I've had similar issues, taking damage from invisible enemies. My game is single player though, so surely not a network issue?* For me, it just...
I do wonder if the number of turrets has any impact on the issue? I suspect so. I my current game I'm also using a small Scout / Freighter CV...