Separate names with a comma.
Thanks. My brother has a RE2 server running at the moment for testing other things, so I'll see if we can take some time to do this process this...
Sounds like your prefab isn't setup correctly maybe. That script can turn a game object in your prefab ON or OFF depending on the power state,...
If you don't want an on/off state for your block just don't use the xrefactivate script, and make your block model look like it's powered off. To...
Thank you I have posted a report here with what I have experienced so far:...
For more information see here Bug Report Template Build: 4480 Mode: Dedicated Survival DLC Installed: No SERVER NAME: Broken Eden 2, private...
For more information see here Bug Report Template Build: 4480 Mode: Creative dedicated server DLC Installed: No SERVER NAME: Any SEED-ID: Any...
If it's causing a crash then you likely broke the syntax used somehow.
Sorry I would not know. If you comment out the cattailwinter entry does it still crash? If that fixes it, then you know the problem is with the...
The playfield entries do not use the NPC name, so the PDA and playfield entries will almost never match up and it doesn't have to. The playfield...
It's not? Maybe something for @Taelyn to look at when he has the time then. I have not had to download the project for some time myself.
I've never had luck with the empyrion colored shader being able to make strong emissive glows. I've always just used the xrefactivate script to...
Even starts happening in creative (RE2, have not tested vanilla sorry) when I'm opening the H menu and I have a lot of items in my personal...
Encountering this still in build 4480 where any signals that use signal logic (OR, AND, DELAY, etc) can randomly stop functioning on a server....
For more information see here Bug Report Template Build: 4480 Mode: coop and dedicated survival DLC Installed: No SERVER NAME: NA SEED-ID: NA...
The name is also set in the localization file.
The materials needs to exist in the MaterialConfig.ecf file for the scenario you're using. Device is a material from the RE2 scenario and not one...
I know there's a bug where if you place terrain placeables too close together they can sometimes become faction locked (won't let YOU access...
To adjust the location of your model, you need your model to be a child in your unity prefab. Leave the parent as an empty game object and then...
For more information see here Bug Report Template Build: 4480 Mode: Single player survival/creative DLC Installed: No SERVER NAME: NA SEED-ID:...
Try using gm iv (godmode invisible) and seeing if that allows you to set them back to private.