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Looks really awesome! And yes, I know how difficult it is to bring now models for blocks into the game, so really good work! Because you are also...
UPDATE: with B3227 we changed the explosion calculation from full blocks to voxels (we did that with the O2 calculation some time ago). The result...
Hey pantheis, thanks for the detailed analysis and the savegame. I was able to reproduce the problem and found out that it is (only) the damage...
Hey Ravien, thanks for that report. For v1.4 we are reworking the splash damage of explosions. The main change will be to fix the problem that...
Hey Vermillion, sorry to hear that you have problems importing your own block models. I saw the description above had some errors so I corrected...