Separate names with a comma.
Great, then I can finally get rid of my 6-year-old EmpyrionGalaxyNavigator mod ;-)
I've added readme (german, english, french) files to both programs - https://github.com/GitHub-TC/TranslateCSV -...
Thanks to AI, I've now revised and improved the documentation. Just check out https://github.com/GitHub-TC/EmpyrionScripting or download the...
The path is already syntactically incorrect because of the two colons that part needs to be removed S:\common\Empyrion - Galactic...
It should work, but I've never actually been able to test it on Linux. Take a look at the EGS log files to see what the scripting is outputting...
Harvest works "out of the" box and my tests with the 1.16.1 + RE2 works fine. Note in SP you have to configure the path to the scenario with...
2.7.2 works on my machine... try the mod package https://github.com/GitHub-TC/EmpyrionModPackage or the single...
With the default config the scripting uses the ThreadPool for API aceess private void ExecNext(IScriptRootData data) {...
My tip is to approach scripting slowly. Start with simple things to understand the mechanics and the mistakes you can make before you take on...
EmpyrionScripting also works on a dedicated server. The script only needs to be installed on the server so that all players can use it. Such “save...
You had to store the scripts in files in the savegame. For example,...
It's Christmas :-) An API for controlling the constructor would be a huge step forward in technical development.
This information is read directly from playfield.yaml in the Savegame/.../Templates directory. Take a look at the file to see what is specified...
Was meinst du mit Fehlercode? Die Exception "{{move}} error ..." kannst du (leider) nicht direkt abfragen Das würde nur über die Blöcke gehen....
For a while, Eleon had simply entered this information into the database. Simple and accessible to everyone. Unfortunately, they then removed it...
All commands are used in the Empyrion Scripting-Demo CV https://steamcommunity.com/sharedfiles/filedetails/?id=1751409371 or in the "Vega AI"...
You have to select a block via the "block" command or a defice ofer their commands {{#block @root.E.S x y z}} ... {{setactive . true}} ... {{/block}}