Separate names with a comma.
Subject pretty much says it. Killing any animal anywhere doesn't give back any meat, there is spoiled food in it's place.
If this is single player in a game you've played before, try deleting your cache folder. C:\Program Files...
Latest build as of 9/20. Server: Distant Worlds Online Scenario: Custom This is reproducible for me every time. As Admin tt to another...
Nope, reloading the pfserver doesn't do it. Even tried relogging after that. It requires a restart at the moment. There must be a flag for each...
Hmm.. Ok, I'll give that a try. So far just leaving the playfield, changing the value and waiting for the pfserver to unload the playfield doesn't...
In the new API, I see there is IPlayfield.IsPvP but it's read only. Can we get that so it can be set as well? I want to write a mod for a...
T2 Drill Feedback: - I like the combined resource drill mode. Makes life much easier not having to switch back and forth. - Mining Resources in...
I was thinking more along the lines of giving the Client-side mod the ability to log the player off and reconnect to a different server, which...
Not sure if this has been mentioned yet but when you go to Features > Playfields it loads up all of the playfields from all Savegame folders, not...
Now that we have the ability to do a client-side mod, would it be possible to add the ability to disconnect the client from the current server and...
I am also very curious about the thinking behind implementing mods that load with each PfServer. It seems like an odd step since we have mods at...
It happened again and I asked the player what they were doing at the time. He said he was driving along in his HV and his game client froze. He...
Log attached.
Client Exception is my best guess based on "ClientExc from CId=40, EId=30831," being in there. Version : Exp 10 Server Type : Dedicated Server...
Ok, so internal to the game the clientid is just their position in the currently logged in list. Thanks.
When receiving the IdList from Event_Player_List we receive a List<> of class Id. When receiving PlayerInfo from Event_Player_Info we receive an...
If you edit the PDA.yaml while the server is running does it get reloaded or does that just happen once at server startup?
@Jascha I'm looking through the API documentation and I'm not seeing how you can update the PDA screens or missions from the API, or are you...
Would it be possible to expose the market system in the API? This would open up the possibility for Quests/Missions involving taking jobs from...