Separate names with a comma.
Shame I had hoped that would be a possibility - thanks
Hello, is there a solution for singleplayer ? I'm stupidly hitting the 500 MB limit and Steam refuses to update my scenario. How else is this...
Thank you for your help. I still get vegetables instead of eggs. But I only planted them as a placeholder - maybe I'll find the cause somehow. But...
And what happens if the scenario is not loaded from the workshop sources? My path is: E:\Spiele\Steam\SteamLibrary\steamapps\common\Empyrion -...
It throws up a few errors from time to time, however Empyrion does this even if everything else works. Maybe you can get something from the log...
That probably doesn't make troubleshooting any easier if it works for you. I have updated from my previous version 13.1.0 to the latest version....
Is it possible that the harvest script is not able to harvest eggs from the respective plant? At least in my case it can't, although it seems to...
Hello, I have a problem with the readability of the text output, both info values and errors or internal notes. The output scrolls too fast to...
I've just found it's because the block acts as a fuel tank - so it's self-activating unfortunately. Maybe someone still knows a way out.
I have checked everything several times without success. The block behaves exactly like the solar energy capacitor, only it is the other way...
But that's exactly what I want an on/off state. So I need the script and it works fine with the other block. Yes, the parameters are set...
How does the XRef script behave with objects that simply do not want to be deactivated? I have a block with user model / animation and emmission...
Works ! Thank you
Unfortunately, you can no longer download it because the link doesn't work. [IMG]
The script is definitely missing or did the check reveal something else @Taelyn ?
I would find the xrefactivate script interesting regardless of the emission effect problem, but it is no longer available in the example project.
The EmpShader does not want to work at all with emission. Not even pure white works, while the standard shader even reproduces different colors...
Ok, now I've got the whole thing figured out, but it's not easy to see. Item or block name,name english,,,,,,,,,,,,,,,,...
Ok but do I have to do the name separately or as I have already done?
Oh well, that's where they are. Yes, exactly, so I already use the RE Configs, which I modify a little and then came across this “Device”...