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Hello, You can change it your self by removing the hoverbike as target in the EClassConfig.ecf We however will not change it as it was a bug /...
Believe we resolved this already on our Discord
Hello Galactic Survivalists! We’ve teamed up in an awesome Creative Sandbox Bundle on Steam — and it’s packed with some of the best building,...
Hey Galactic Survivalists! We have a small update to address some issues stay tuned for more! Where to report bugs? Bug reporting:...
Hello Galactic Survivalists! Welcome to update 1.16! Version 1.16 not only aims to make the galaxy more lively again - by adding more POI,...
Changelog: v1.16 B5002 Fixes: REVERTED: 01552: Jetpack in space causes every 3rd frame to be dropped 01705: Players entering an instance counted...
When a file is locked the process that locks it needs to unlock it, afaik there is no away around that There is internally another issue known...
The file is loaded ANY time when a playfield server needs it This happens at any moment when a player visits a playfield and it needs to be loaded...
Usually means your game is corrupted not much you can do about it All you can try is renaming the game.dat.bak inside the save game to game.dat...
Yes you can use the word again
Thanks, fixed for the next update
First of all, thank you very much for taking the time to try out the Testing Grounds scenario! Overview Version 1.16 not only aims to make the...
[IMG] Hello Galactic Survivalists! Welcome to the Experimental phase of update 1.16! Version 1.16 not only aims to make the galaxy more lively...
This bug will be fixed with our v1.16 EXP Release It will contain a short how to, how to fix a save game, there are a few steps you have to do...
Hi Spanj, We can leave the report here, think this is the best place for it at this point Any additional information you can provide when it...
Please follow the bug template as provided when you start a bug report please attach also the game logs, there should be some data always logged
I understand your frustration, and I want to clarify a few points. First, regarding EAH: as has been explained multiple times, EAH does not...
EAH does NOT read the blocksmapping, it reads the API and the API reads your configs. The API doesnt use the blocksmapping either The mapping file...
Deleting is not the only reason, if you add new ones in the middle then it causes the same issue. Let me explain The new block id range has no id...