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For more information see here Bug Report Template Build: v1.11.10 B4546 Mode: MP Platform: Steam DLC Installed: nope SERVER NAME: - SEED-ID: -...
Build: 4480 Mode: any SERVER NAME: any SEED-ID: any If applicable: MODIFIED PLAYFIELDS: any Reproducibility: always Severity: Major Type:...
This is indeed something that will help against the disconnect issues on season starts or when there are bigger game/scenario updates. We already...
I had this somewhere around last year too, but not caused by placing the sensor as described, iirc it was because i deleted a signal-emitting...
For anyone looking for advice here, you can not avoid the fuel bug, it will hit you. What you can do is prepare for this and reduce the impact:...
A few more information and observations regarding this bug: * discovered teleport locations seem to propagate for *all* players on a server? I...
I wish whatever causes this bug is also the cause for all other broken drones not shooting or completely ignoring the player, but i can't...
Try starting a new co-op game with any scenario....
Build: 1.10.2 b4236 Mode: MP Mode: - SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS: Reproducibility: Always Severity: Minor...
Build: 1.10 b4233 Mode: MP (SP?) Mode: survival (any?) SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS: - Reproducibility: Always...
Build: v1.10.1 4233 Mode: any Mode: any SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS: - Reproducibility: Always Severity:...
Build: 1.9.14. 4139 Mode: Creative, Survival Mode: SP, MP SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS: - Reproducibility:...
Build: 1.9.14. 4139 Mode: survival Mode: MP SERVER NAME: any SEED-ID: any If applicable: MODIFIED PLAYFIELDS: vanilla, RE, probably others too....
To add to this problem described above: A SV or HV (even if docked) in the sensor area of a Motion Sensor in SP will not emit a signal, but will...
Maybe related: as an admin of our server, i had an issue on a player's ship lately where the turret configuration did *not* work any more. Warping...
I have probably seen most if not all POIs the game (and RE) has to offer, and did most of them at least twice. There are several things i love to...
Another workaround: * If you save the BP and respawn that, the "used but deleted" signal names are freed again.
Build: 1.8.5 3859 Mode: SP (& MP) Mode: vanilla (RE) SERVER NAME: SP (MP Anvil) SEED-ID: irrelevant If applicable: MODIFIED PLAYFIELDS:...
This bug appears to have been fixed in the current version? At least the text now renders seemingly endlessly for CVs, SVs, from any angle and any...
Build: 1.8.3 3849 Mode: any Mode: any SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS: - Reproducibility: always Severity:...