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The distortion effects you are seeing are from the characters rigging bones being rotated incorrectly. Specifically, the upper arm bones. The...
Feedback/Bugs: - Female body types skinny, hero, and diverse hip bones are too close to center body, and need moved outwards on their rigging. -...
Feedback: - First person pistol animation on the light armor with FoV of only 50, Hero body type, clips into the arm, showing the invisible...