SUMMARY Among other things, the update focuses on general spawning issues with POIs for various factions in certain areas (due to incorrect configuration, empty POI BP groups, etc.). However, it also addresses general improvements in this regard, including number, density, placement, optimization of surrounding activities (e.g., dronebases, drones, defense, etc.), and much more. CHANGES Adjusted faction spawns inside territories for a smoother gradient towards the edges and general improved population density Reworked all planetary playfields to improve POI and POI Group spawning for random generation (including optimizations of density and diversity) while also fixing spawn issues and spawn conflicts as well as adding placeholders for empty groups. Swapped old faction POI Groups contents and distribution. For example: Traders > Prenn, Polaris > Arkenian (no new additions yet) Improved lawless / unclaimed galaxy territory faction spawning. Warlords, Legacy and Alien (Abandoned) should now spawn more often. Adjusted / Fixed Dronespawns, Dronebase placement and related elements of the playfields. ADDITIONS Added work-in-progress planet ‘Ancient Quarry’ (Quarry) HOW TO USE To experience the aforementioned changes, a new savegame in the DEFAULT RANDOM EXPERIMENTAL scenario is required! GAMEPLAY RULES n/a KNOWN ISSUES This is an early, basic refactor of galaxy config and playfields. Not all elements are yet updated and no new POI or other content has been added in. FOR CREATORS n/a