Here ya go, change the resources to what you want. None of the asteroids overlap. You don't have to give credit. EDIT: Misspelled the title. Can't fix, oh well. Code: REDACTED
Usually that many causes load lag for the first person that visits the playfield because the game generates the planet or playfield at that time, real time, so what happens is a 1 to 2 second delay as it creates and loads map for first visitor. If you use this on a dedicated server its wise to, as the admin, visit the playfield first and then its created and players visiting it shouldnt experience 2 second delays.
Stop game, save exit. Always take a backup before editing. Open your sector file in the main folder and edit it in there first, add it to the map. Drop the playfield folder itself into the playfield folder, I will assume your running your own custom scenario and in that case the address for the sector and playfields are here C / programfiles86 / steam / steamapps/ common / Empyrion Galactic Survival / Content / Scenarios / NAME OF YOUR SCENARIO / Sector C / programfiles86 / steam / steamapps/ common / Empyrion Galactic Survival / Content / Scenarios / NAME OF YOUR SCENARIO / Playfields Now open the Save file for the game your currently playing and delete the sector file out of the save folder. C / programfiles86 / steam / steamapps/ common / Empyrion Galactic Survival / Saves / Games / NAME OF YOUR SAVE / Sector Now start the game, it will generate a new sector file for the save folder auto and it should have the new Orbit , make sure the new orbit doesn't have same co-ords as another orbit or it will error. Should be good to go then.