A small fix to increase a few Abomination spawner ranges to prevent them from spawning on top of players. Increased the range on 5 of the TotalHorror spawners so they should spawn before the player enters the room instead of after. Resaved over the original prefab, so all the POI spawn settings should be the same. Note: the LCD projector text for the switches are a little odd, but I did not want to reword them as it appears they are used for a mission. Someone who knows the mission better could go through and reword the signage better than a "clear cave-in yes/no" which is a weird sign to put on a switch.