Allow for Skybox parameters in space_dynamic.yaml to add their values to the generated playfield.yaml files. For example: Code: Skybox: - [SunFlareWhite3Space, SkyboxStarsCyan, PrefabNebulaBlueYellow] - [SunFlareWhite, SkyboxStarsCyan, PrefabNebulaBlueYellow] - [SunFlareWhiteSpace, SkyboxStarsCyan, PrefabNebulaBlueYellow] - [SunFlareWhite3, SkyboxStarsCyan, PrefabNebulaBlueYellow] - [SunFlareRedSpace, SkyboxStarsCyan, PrefabNebulaBlueYellow] - [SunFlareBlue, SkyboxStarsCyan, PrefabNebulaBlueYellow] Should pick one of those and add as an example this to the playfield.yaml file when it's generated like the pre-alpha 12 behavior: Code: SunFlare: EnvironmentalEffects/SunFlareRedSpace Stars: SkyboxStarsRed Nebula: PrefabNebulaBluePinkRed This currently works if you manually add the skybox info to the playfield.yaml file in a scenario or save game, but there's currently no way to add this to space_dynamic playfields. It can help add unique playfields, for example for when you want to simulate being in a different galaxy or alternate universe, to add mystery, or just because you want to use the old skyboxes instead of the new dynamic galaxy skybox.