Filed / Tracking Ambient occlusion is darker on the latest patch, and is inconsistent between blocks [00048]

Discussion in 'Tracking / Filed' started by Garaman, Feb 27, 2022.

  1. Garaman

    Garaman Captain

    Joined:
    Aug 23, 2020
    Messages:
    471
    Likes Received:
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    Build: 1.7.6 3717
    Mode: Survival / Creative
    Mode: Single Player / Multiplayer

    Reproducibility: Always
    Severity: Minor

    Type: Textures / Lighting

    Summary: The AO effect on textures seems to have been massively increased in the last patch. If this was deliberate, it has created a large inconsistency between the appearance of blocks vs textured equipment like thrusters.

    Description:
    It looks like the AO darkness bleed effect is back near where it was when the shader update was released, at least on textures. I'm hoping this was an accidental reversion, but regardless it has created a very large inconsistency as shown in the picture below.

    Steps to Reproduce:
    1. Spawn the attached CV on a planet
    2. Change the time of day and observe the AO effect changes on the textures
    Screenshots:
    The left column is a stack of small thrusters. The right column is a stack of steel blocks with the same texture and orientation applied. You can clearly see the difference in contrast in the texturing.
    upload_2022-2-27_1-20-35.png
     

    Attached Files:

    #1

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