Help needed Artillery Turrets Not Functioning

Discussion in 'Questions, Discussions & Feedback' started by elmogrita, Oct 2, 2021.

  1. elmogrita

    elmogrita Ensign

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    So I have 2 Empyrion servers, 1 on Nitrado and 1 on Gportal. Up until last night, everything was fine with both servers, I can personally confirm that artillery functioned properly on both servers before that as I have been playing on both. We play with reforged eden. Now, when we try to use artillery we get

    "Tracer prefab with name ' ' not found"
    "Could not load asset bundle 'rg-projectiles'"
    "Network packet content exception! (idx=# t='enemyposandrot, audiomgrclientmsg, turretlookat, ' n=#)"
    "System.NullReferenceException: Object reference not set to an instance of an object"

    and the cannons will "fire" but nothing happens, no damage

    same with the Imperial heavy missile battery

    This happens on both servers, the Nitrado server was wiped and restarted 2 days ago, the Gportal server was created a week ago.
     
    #1
  2. ravien_ff

    ravien_ff Rear Admiral

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    I know the scenario does not work on Nitrado.
    For Gportal, try this:

    Validate files on your PC.
    Then copy the scenario files over to the Gportal server again.
    Make sure to follow all the steps in the guide, including renaming the scenario folder that you copy over (don't leave it the default numbers).
    If you needed to change the scenario name that will require a new save game.
     
    #2
  3. elmogrita

    elmogrita Ensign

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    this is happening to all players on our servers, on both Nitrado and Gportal

    I did rename it

    :(
     
    #3
  4. ravien_ff

    ravien_ff Rear Admiral

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    Try copying the files over again after validating them.
    If that doesn't work then you may need to contact Gportal and let them know the bundle files are not loading properly.
     
    #4
  5. elmogrita

    elmogrita Ensign

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    ok, thank you!
     
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