Blueprints spawn out of sight

Discussion in 'General Discussion' started by Kemble, Aug 22, 2021.

  1. Kemble

    Kemble Ensign

    Joined:
    Aug 21, 2021
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    Started game in survival, co-op mode because I play with the wife.
    Built a decent size planet base 80 x 32 x 113
    There are 2 sections I want to separate into their own BP. My solar farm & my greenhouse.
    Made a blueprint of my entire base so that it is in my library.
    Made a backup of my survival world (seed).
    Loaded game in local mode and used console to change mode to creative for the selection feature in debug mode.
    moved to a large clear area of the map & imported my base blueprint.
    Used selection tool to delete everything except for my greenhouse.
    Added a core and made a blueprint of my greenhouse.
    Repeated process to make a blueprint of just my solar farm.
    Went to test my greenhouse and solar farm blueprints and both of them, when I import them, the greenhouse loads in to my left & somewhat behind me and the solar farm loads in really far away and off to the side. They don't load in like a typical ship does right in front of you.

    Deep diving here, I assume it's because it's spawning them in, in relation to the original base core location. Therefore I have tried to remedy that a few ways with no success.

    I have tried moving the new core on the greenhouse around and repeating the process, no luck.
    I have tried copying & pasting the greenhouse to right in front of the original base's core, then deleting the base, still doesn't work.

    Can someone help/guide me on how to basically take parts of my base and turn them into their own independent blueprints, so when I spawn them in, they are right in front of me facing me and not off to my side or behind me.

    Thanks
     
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