I think it would be convenient to have chain teleportation. What I mean by this is if there are several bases, one within 30 LY of the previous, then I should be able to teleport to the farthest base in one jump, rather than going through one base at a time. For example, suppose there are three star systems, A, B, and C in a straight line, and that the distance between A and B is 30 LY and that between B and C is also 30 LY. Suppose also that there is one base with a teleporter at each star system, and we will now refer to these simply as A, B, and C. This setup implies the distance between A and C is 60 LY and thus unreachable currently by a single jump, since the max range of a base teleporter is 30 LY. However, one could teleport from A to B, and then from B to C, in two steps. But it would be a lot more convenient if one could simply teleport from A to C, understanding that implicitly the player has gone through B. This would generalize to any number of bases as long as the connections are all within 30 LY, allowing one to teleport once instead of, say, 10 times in a row, which would be quite tedious. It would also be nice if this included CV's as well. If a CV is within range of a base teleporter, then it should be included in this chain teleportation feature in both directions.