Mode: Survival Mode: Local Co-op SERVER NAME: Local SEED-ID: 442009 If applicable: MODIFIED PLAYFIELDS: No, default starter planet While playing in local co-op mode as host, a strange error keeps popping up: occasionally when exiting a cockpit of any ship (CV, SV, or HV) my character will double in size becoming a giant and potentially getting stuck in terrain if the ceilings are to low. The friend I've been playing with occasionally has the same bug and can fix the error by logging off the server and logging back in; however, when I attempt to do that, rather than being able to log back INTO the local coop server (which is still running), it never loads me back in, instead I get put into an endless "Connecting to Server 127.0.0.1:30000..." loop. In order to then fix it I have to close the dedicated server as well and then restart it.
This was actually a funny bug that made us laugh a lot, but here is my report. My team mate was miniaturized after using the bathroom. Is his view I was a huge giant.
I could have sworn this player model/avatar resized bug was fixed a few hotfixes ago (12.2?). Anyways, it's still happening, and while funny (for a few mins), it becomes very annoying because your character becomes too big and slow - possibly even getting stuck in smaller corridors. Here's how we reproduced it: Quickly enter and exit any cockpit over and over and over again. I also think momentary lag/timing/random performance hiccups can also cause this even if you don't enter and exit quickly. For example: I hit my key to enter the cockpit, but my player doesn't actually enter the cockpit, so I quickly hit the key to enter the cockpit again --> I think this triggers the issue, too. Other observations: It happens with both open or closed cockpits. Dying and respawning does not fix it. On other players' screens, you'll appear large but only to a certain point. You'll continue growing larger on your own screen.