Creating new object from existing assets

Discussion in 'General Discussion' started by Treeost, Jan 1, 2021.

  1. Treeost

    Treeost Ensign

    Joined:
    Aug 1, 2020
    Messages:
    19
    Likes Received:
    4
    I want to take an existing object. Duplicate it, then change it, and then be able to have both available in game.

    I am basically trying to recreate the Pulse Laser Turret for SV (TurretSVSmall) from the Reforged universe to use in the normal Eden universe. This whole thing has been a lot of learning yet I am still stuck. I am having fun trouble shooting so not asking for the solution rather if you can tell me where I may have gone wrong on part.

    First thing I did was duplicate the Eden Scenario renamed to Test01 and then copy in a Config_Example.

    I then opened Notepad++ with the a Blank Config.ecf on one side, Config_Example on the other. I copied over from Config_example all of { Block Id: 345, Name: TurretSVSmall}. Restarted game and it worked as nothing as really changed. I then changed the UnlockLevel: 10, display: true and it correctly moved the Minigun Turret in the SV tree to be unlockable at level 10. So far so good. Now from some of the searching I have found you can not have duplicate objects in the tree.

    So I made the following modifications.
    { Block Id: 345, Name: TurretSVSmall
    UnlockLevel: 7, display: true

    to

    { Block Id: 268, Name: TurretSVSmall02
    UnlockLevel: 10, display: true

    The new item does not show up in tech tree. So I tried to find the template the corresponded to the original level 7 mini gun turret and think it is

    +Template Name: TurretGVMinigunBlocks #"Minigun Turret" though I can not see how they are logically linked

    Did not show up but game started.

    So I went to ItemConfig.ecf and copied over
    { +Item Id: 114, Name: TurretGVMinigunWeapon and changed to
    { +Item Id: 1661, Name: TurretGVMinigunWeapon02

    And now game crashes. I know I am as screwed up as a football bat here but I am at a loss on creating a new object from existing assets and I have seen Vermillion's post https://empyriononline.com/threads/new-items-possible.94253/
     
    #1
  2. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,274
    Likes Received:
    11,936
    You need to add the turret to blockconfig.ecf and the weapon for the turret to itemconfig.ecf.
    You must also give them both a unique ID that is below 2048 and a unique name.
    You do not need to add them to config.ecf.
     
    #2
    Treeost likes this.

Share This Page