Build: 3376 Mode: Survival / Creative Mode: Single Player / Multiplayer Reproducibility: Always Severity: Minor Type: Block appearance Summary: When placing truss blocks, using the debug menu "lock" button to assign a color from a steel block results in a corrupted appearance for the truss block. Description: When trying to use the debug menu's lock feature to duplicate a color for placing a truss block, if you point to a block that is not a truss block (ex: plain steel block) it picks up the color correctly but the appearance of the placed truss block looks broken. The same thing applies to the Walkway and Walkway Slope 2 blocks. Steps to Reproduce: 1) Load the attached blueprint in creative. 2) Equip "Truss Blocks L" and "Walkways & Railings L" into your toolbar 3) Select the truss block in your tool bar, look at the yellow block in the corner of the build, and click the "lock" button in the debug menu 4) Place the truss blocks down. You will see that they are corrupted in appearance, with pieces missing. 5) Repeat this process with the Walkway blocks, placing the first two walkways down. They appear broken as well. The attached blueprint contains samples of the corrupted truss blocks, to show that they save with the blueprint. Examples of corrupted blocks: Examples of corrupted walkways (front): Console errors when spawing CV with broken blocks:
To add more fun to this, if the steel block has a texture from the 2nd page (such as the wood or checkerboard texture) you end up placing ghost blocks... View attachment 89037