I think it might be just me. I don't want to log a bug if it turns out it's just corrupt files at my end. On starting the server (regardless of scenario) everything looks fine. On a client connecting to the server, no errors, the game runs fine but CPU usage on the server goes ballistic. Hovers around 72% Happened after the last update a couple of weeks ago. On client disconnecting CPU stays up and slowly drops off down to 1% usage over a minute, till a client connects and back to 70% odd. On shutting down the server the EmpyrionPlayfieldServer.exe process hangs. Each one. Can just close the non responding process. The server can start right back up again and no error. A restart not needed and makes no difference. Deleting the config files and playfields and do a refresh from steam yielded no effect. CPU: i7 Skylake 3.4GHz, 4 core 8 logical. RAM 32GB