DefianceGaming.NET Empyrion Servers

Discussion in 'Multiplayer Meeting Room' started by tayls25, Jul 17, 2017.

  1. tayls25

    tayls25 Ensign

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    D E F I A N C E E M P Y R I O N

    How to Get Connected:


    DefianceGaming.net Survival PVPVE
    IP: 73.36.5.26:30000
    https://empyrion-servers.com/server/13267/
    Slots: 50

    DefianceGaming.net Creative
    IP: 73.36.5.26:30005
    https://empyrion-servers.com/server/13268/


    EAC: Active
    _________________________

    Server Location: Chicago USA
    _________________________

    Admin Ingame Name: Tayls, Baird, Davdavy
    Admin Forum contact: Tayls25
    _________________________

    Offers donations: Yes
    Infolink to donations: http://www.defiancegaming.net/donations
    Uses 3rd Party Tool: EAH
    _________________________


    Mode: Survival
    Seed: 2959125

    MP Type: Standard
    (Possible: Scenario, Standard)
    Scenario Name: Default Multiplayer
    (Possible: Name as visible in the folder ...\Empyrion - Galactic Survival\Content\Scenarios)
    Scenario Workshop link: *available with standard game installation*

    Maximal Blueprint Spawn Class: 10
    Allowed BP Types: ALL (owned, subscribed, stock)
    (Possible: Non, Stock-Only, All)
    _________________________

    Decay Time: 2
    (Time after which player-built structures without core or less than 10 blocks get removed when not visited)
    Wipe Time: 120
    (Time after which any player-built structures get removed when not visited)
    Protect Time: 48
    (Time during which structures are offline protected)

    Note:
    -All times are given in real time hours, 1h real time = approximately 24h in game
    -Timer counts down as long as the dedicated process is active - deactivated playfields do not stop the timer)

    _________________________

    Maximum Structures per playfield: 220
    Antigrief Distance: 50m
    AntiGrief Zones: PvP+PvE
    AntiGrief Ore Distance: 30m
    AntiGrief Ore Zones: PvP+PvE

    Max Block Count: Active
    (Max count for certain devices per vessel or structure, e.g. turrets, fixed weapons..)
    _________________________

    Allow alliances between Origins: Yes
    (Yes = will allow alliances with or join factions from other Origins)
    Auto-allied within Origin: Yes
    (Yes = Factions of the same Origin are allied per default)
    FriendlyFire in PvP: No
    (Yes = will not damage any allied structure even in PvP. Will still hurt players)
    _________________________

    Global Marketplace: Available
    _________________________

    Difficulty Settings:

    Escape Pod Content: Medium
    Player Progression: Normal
    Degradation Speed: Normal
    Radiation Temperature: Normal
    Amount Of Ore: Rich
    Number Of Deposits: Plenty
    Drone Base Attack: Easy
    Drone Presence: Low
    Enemy Spawn Rate: Normal
    Attack Strength: Easy
    Constructor Craft Time: Faster
    Blueprint Production Time: Faster


    -DISCLAIMER-
    Verified Servers are neither run, nor owned by Eleon Game Studio staff, but are 100% driven by community members (owners). Eleon Game Studios provides the dedicated server files for free. Any costs that result from being hosted at a 3rd party hoster, are subject of the individual contract between the owners and the 3rd party hoster. The Verified Server initiative does not offer compensation or other monetary gifts or other, similar advantages for the owners of 3rd party hosted servers.

    The owners are fully responsible what happens on their server(s) in terms of user management and world layout. If you do not agree with the servers administration, please file a complaint directly at their admins. Eleon Game Studios staff can not moderate or manage such complaints. Eleon Games Studios can not be held responsible for bad behavior of either the owners or their admins towards their players - although this will lead to a removal of the Verified Server label. Same applies to update frequency of the server and technical issues that are not related to the game itself (aka "bugs").
     
    #1
    Last edited by a moderator: Jul 18, 2017

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