I do the survey here, discussions are going on LandonGam3r Forum that hosts the event. About voting : this will assess expectations and relevance of ideas. Traduction FR plus bas en spoiler The ESS1 server gathers all kinds of people, but all either want to build or fight, or do both. Those who just want to survive without confrontations usually go on a PvE server. Those on PvP want blood or epic actions. Everyone has a personal definition of PvP. Mine is this: to defeat without perils we win without glory. Currently fights are possible anywhere on the server, but rarely frontally with vessels. This is normal, build a battleship takes a long time, or in any case a little more time that a simple utility vessel for mining. A battleship must be effective, there are several ways to make it effective, so there are endless combinations. But few people dare to create for fighting even with unlimited resources: because the most expensive resource is time, not ores. If one declares war, most often in cases it will be done without us, behind our backs when we are disconnected.. The vessels are often stolen, or destroyed when we are disconnected, or both.. I would quickly tell a story as there are every day on this subject. Last morning we still found a stolen AWE vessels, hidden in deep space [45 000 m from Omicron]. We have find and deleted the offending tower that kept him hidden, we always seek the guilty. But all this without a fight. I lose so much that new vessels are less beautiful, less well. It will be very difficult to see rare vessels fight as steal or destroy is so easy. No turret can not defend a shed or a station. So we create all vessels easy and fast to make, inexpensive..We cannot create complex vessels or pretty for a single flight. Yet we are here because we all love Sci-Fi movies or games. We dream of seeing combat vessels in the sky and crashing. We want the show. So what I propose is this, this is a draft : the first vessels championship! We will all fight with real vessels during real fighting. Not all, only those who want, during a special event. Each faction will, for a time, create competitive vessels and register the duelistes. When the time comes will be a place chosen and a backup will be made if this is possible. This backup will recover the ship after the fight and the final if the tournament takes place in rounds. This backup is equivalent to a full repair. For the moment its a draft ! Following the main discussions on the web host forum : http://www.empyrionsurvivalserver.com/phpBB3/viewtopic.php?f=6&t=135&p=201#p201 ..or here, but I have not said everything here. Spoiler: Version Française Le serveur ESS1 regroupe toute sortes de personnes, mais tous ont soit envie de construire, soit de combattre, soit faire les deux. Ceux qui veulent juste survivre sans affrontement vont en général sur un serveur PvE. Ceux qui sont sur du PvP veulent du sang. Chacun a une définition personnelle du PvP. La mienne est la suivante : à vaincre sans périls on gagne sans gloire. Actuellement les combats sont possible partout sur le serveur, mais rarement frontalement avec des vaisseaux. Ceci est normal, construire un vaisseau de combat met beaucoup de temps, ou en tous les cas un peu plus qu un simple vaisseau utilitaire pour miner. Un vaisseau de combat doit être efficace, il y a plusieurs manière de le rendre efficace, il y a donc une infinité de combinaisons. Mais peu de personnes osent en créer pour combattre même avec des ressources illimitées : parce que la ressource la plus chère est le temps, pas les minerais. Si on déclare la guerre, le plus souvent elle se fera sans nous, dans notre dos, lorsque nous sommes déconnectés.. Les vaisseaux sont souvent volés, ou détruits en douce, ou les deux.. Je voudrais rapidement raconter une anecdote comme il en existe tous les jours sur ce le sujet. Le matin dernier on a encore retrouvé un des vaisseaux AWE volé. Nous avons effacé la tour fautive qui le gardait caché. Mais tout ceci sans combat. Je perd tellement de vaisseaux que les nouveaux sont moins beaux, moins bien. Il sera donc très difficile de voir des vaisseaux rares combattre tant que voler ou détruire est très facile. Aucune tourelle ne peut défendre un hangar ou une station. Nous faisons donc tous des vaisseaux rapides à faire, peu coûteux. Nous ne pouvons créer des vaisseaux complexes ou stylés pour un seul vol. Pourtant nous sommes ici car nous aimons tous les films ou les jeux de Science-Fiction ou de guerres spatiales. Nous volons voir des vaisseaux se dézinguer dans le ciel et se crasher. Nous voulons bêtement du spectacle. Alors ce que je propose serait ceci - ceci est un brouillon : le premier championnat de vaisseaux. Nous allons tous nous battre, avec de vrais vaisseaux pendant de vrais combats. Pas tous, seulement ceux qui le voudront, au cours d’un événement spécial. Chaque faction va pendant un certain temps créer des vaisseaux de compétition puis inscrire des pilotes. Quand le temps sera venu un lieu sera choisis et un backup sera effectué si ceci est possible. Ce backup permettra de récupérer le vaisseau après le combat et pour la finale si le tournoi se déroule en manches. Ce backup équivaut à une réparation complète.
Traduction du vote : Pas du tout d'accord. D'accord sauf certains points, je donnerais mon avis ici. D’accord globalement, je laisse les autres finaliser les détails. Je participerais aux combats. Je ne participerais pas, mais je regarderais. Je ne ferais rien, je ne regarderais rien, je ne serais rien.
This sounds like an idea someone else posted here awhile back i would be very much interested in something like this. maybe ships could be sorted by tonnage? i think folks should have a good working ship before logging into the server, where they will recreate that ship for battle purposes. even if i am not selected for combat, or the ping to landon's server is too high for me to be effective, i would like to come as a spectator. please announce or message me any scheduled events.
Your suggestions are welcome and will be discussed with the participants. Excuse me for my alien english spoken
I have a few suggestions that could make the process much easier if they work. I have not been able to host my own server so I am unsure but I would love to help/participate.
Hey Alchimeriste. I'll be joining ESS1 Server again once we have a form of logout/offline protection. If that's before you start the contest I'll see if I can build an SV to join.
Thank you for your answer Alo :] Me too I am waiting for better patches / system against certain abuses. For the moment itsnt very possible. For the moment I make a list to get an idea. I do not play on ESS1 because of these problems of griefers but I will come back for the tournament, its sure!
I'll safe you a spot in our faction if you like. I just joined today again to see what the state of the game is and found some friendly people. Some other people will be coming over as well once we have offline protection
i don't know how actively this is being pursued, but i have been doing some thinking. an interesting twist would involve adding the building component to the competition. the idea is the contestants would spawn into a neutral hosting server. the server will have provided a set list of resources or components prearranged for the event. the contestants would use these to build their creations, and then fight it out under whatever conditions. either some building time limit is enforced, or the first one complete gains an advantage, each offering interesting gameplay. you could even do something like "fox and hounds," or teams of like one big vs many smalls. even the knowledge of the provided materials would alter the gameplay, i think. i do hope if anyone is working on putting something like this together, they would share. if you have a server and think this sounds interesting, i would gladly help how i may.
I was thinking: with the latest patch it's possible to host creative servers. So we could contact the admin of any such server for this case If it's possible to spawn our blueprints then more people could join and fight with their best creations (Day-dreaming about epic massive EVE-like battle of 100 SVs /CVs in Omicron Orbit.... )
For now still no collective thinking but you just start it! ;] From my side I seek participants, I visit the server and detects players who would participate. I have also some ideas of course - they are visible on the ESS1 forum but as a draft, like a first suggestions - but I prefer that everyone has and give their vision. Regarding the ESS 1 server, is neutral. The host, LandonGam3r is neutral, it does not play because he had no time to play, so it would help anyone, but it is very involved in the proper functioning of its server, he cares about the players, i learned to know him and he is very delighted to host such an event. In any case he will not participate because it has no time to play, his job is to host us, I thank him for accepting this idea of event. Personally, I think the time limitations are complicated and can be unfair to those who have less time than others. This idea is good but for a different type of event. Of course everyone will have access to the same [all] resources and [all] technologies, the level of the character does not count and these resources are limitless. We must focus on the battle only for this experimental first event. Its my opinion but all your ideas must be debated. The BIG problems for this time : preAlpha bugs. anti-griefs-players rules and disappearances of the ships ..
Its a good thing who was brought by the devs, I think a creative mode, only for building, is the best way we have to explore : no griefs unlimited resources no survival necessity But we must to have after a Survival mode / world to fight.
Like 2 platforms in space far apart with cargo containers of materials to build the ships in them... Both get the same amount of items and a time limit... when time is up they are free to fight. I think this might be better for SV fights... I'll be watching this thread....
You are a lot of people who want a limited construction time, if you want it is that you feel like it and as this tournament is yours as I consider this proposal officially put into debate. But what about a Creative Mode in the server ? Here the first draft : Same number of duelists for each faction As in the Middle Ages with the knight jousting, battle ground is possible for one who loses his vessels, and who will not declare loser. In this case the opponent can use his vessel or go as on the ground to finish the guy without vessel. At any time a dueliste may abandon, just land in a place designated in advance. In this case the fight is over. A driver can landed to reload the fuel tanks or other, but this at its peril. The construction of the vessels will be without limitations, neither resources nor equipment. A small ship can fight a big, do not think that bigger necessarily win. But the vessels must be of the same category [SV for now]. The vessels must not be modified in combat. They can be repaired by friends or faction, during combat so at their own risk. The construction of the vessels will be without limitations, neither resources nor equipment. A small ship can fight a big, do not think that bigger necessarily win. But the vessels must be of the same category [SV for now]. The vessels must not be modified in combat. They can be repaired by friends or faction, during combat so at their own risk. Exit the planet mean abandonment. Duels of opposing factions. Those who do not have factions must create or better yet, join an existing faction. We speak English, we keep good humor, we polishe mouse and joystick and above all, we cleaned our desk for not to miss a critical shot. Joke.. ..of course, please..no hack, no glitch..no cheats...during fights. You can work on it
The following is my opinion based on the duals we had in star-made. It was well organized and kept things moving. There was a live twitch stream for the guy running it so he could keep everyone moving forward. Just ideas, it asking for you to use them... There has to be a time limit on building or that one guy will always need more time holding up the battle. You have to have time for fight officials to get into place, also the live stream camera player, etc. 10 minutes to build, 5 to get everyone into position, 5 more to check stream then start.
Here its just my opinion : For me - just for me - the purpose of the spins is not confined to destroy opponents, it should take into account one aspect of the game and highlight the construction. For me the challenge must be for all, not only for fast builders. With 10 minutes I do not see what one can construct other than what is already everywhere: ugly pieces of scrap without bodywork like that : The original project was also to enable people to build ships with the full potential of the game. On publics std servers, with 10 players I can only find 3 that create real vessels, I mean finished vessels not flying bricks. I know why everybody dont want to make complexs vessels, too much bugs and other issues. But a good tournament, for visitors for eg, must have better vessels than std MP games. This does not reject your idea of ime limitation. Its a good idea. I edit vites with theses ideas. EDiT: adding items for votes About the construction phase : limited resources About the construction phase : unlimited resources About the construction phase : limited time About the construction phase : long time