During my translation and testing, I encountered a problem. At the UCH Titan front maintenance console, here the dialog screen remains empty. In the Debug Console an exception comes up which unfortunately does not help me to narrow down the error. With the original CSVs the error does not appear. Errors in a CSV file should not lead to an exception, hence the thread. Here there should be at least information which KEYs are involved. For me the question would be: does the associated SaveGame help you? --- German Translation Bei meiner Übersetzung und dem testen, bin ich auf ein Problem gestossen. An der UCH Titan Front Wartungsconsole, hier bleibt der Dialogscreen leer. In der Debug Console kommt eine Exception die mir leider nicht weiterhilft den Fehler einzugrenzen. Mit den Orginalen CSVs taucht der Fehler nicht auf. Fehler in einer CSV-Datei sollten nicht zu einer Exception führen, daher der Thread. Hier sollte es zumindest Informationen geben welche KEYs dran beteiligt sind. Für mich wäre noch die Frage: hilft euch das zugehörige SaveGame weiter?
[CS]: Mono.CSharp.InternalErrorException: (75,15): DialogueSM_Offworld_Grave_TitanAccessConsole_1_Start.Output_SM_Offworld_Grave_Waverider2() ---> Mono.CSharp.FatalException: The name `Spielername' does not exist in the current context That`s the key, taken from the log file. Replacing all {Spielername}/{SpielerName} in the file with {PlayerName} 'should' fix this. The problem is simply that the translation tool translated this too without knowing what it is but i assume the game only knows PlayerName but not the translated version.
Thanx for the quick answer. While sleeping on it, I also got the idea. I will check today. Edit: It Works, thanx. The Exception on this is not good. Better replace the unknown information with "Error see console" and on console brings the info key/text/unknown var ....