Help needed Fobidden block issue

Discussion in 'Questions, Discussions & Feedback' started by Stellar Titan, Oct 20, 2021.

  1. Stellar Titan

    Stellar Titan Captain

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    Hey,

    dont want to clog the submissions forum with my poor troubleshooting abilities so I thought id post here. Im still having issue with illegal blocks in the UCH Settlement POI. I ran the prefabinto command (finally worked) and showed this 20211020155534_1.jpg

    Ive removed the container block (it was in the spaceport loading bay) and now updated the workshop. The other issue is 1690 walkwaysmallblocks? Ive gone over every raining in di mode and all of them are 334. What am I missing? Can I leave those blocks or must I hunt them down, if so, is there an easy way to do so. Ive already tried replaceblocks <entityid> WalkwaySmallBlocks empty and it says 9 blocks replaced.

    Thank you in advance!

    Stellar Titan
     
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  2. Kaeser

    Kaeser Rear Admiral

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    They are not a problem per se, there are countless POIs still in use that have both those and SV, HV containers and small ammo boxes

    Would be better to remove them of course, but the only real problem for that is when a player takes over the POI and salvages it, he will get those instead of the base blocks

    So, after you did "replaceblocks <entityid> WalkwaySmallBlocks empty and it says 9 blocks replaced", did you blueprinted and overided the BP and check the POI again and it said the same?

    If so it's probably because they have a different name like slant or right, so do the oposite, remove all the good ones and see where the offenders are and in a new BP track and replace them
     
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  3. Stellar Titan

    Stellar Titan Captain

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    thanks kaeser, sorry i mistyped. I meant i tried replaceblocks <entityid> WalkwaySmallBlocks empty and it says 0 blocks replaced.

    if they arent a critical issue then ill not go manually rail hunting round that sized poi if I really dont need do. unless there is a simple remove option obviously!
     
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