the small fuel tanks give 1200 capacity for 300 CPU = 4 per cpu point t2 2700 for 675 = 4 per cpu point t3 6000 for 1500 = 4 per cpu point I think a little CPU buff for spending rarer resources on the higher tier tanks would be nice bit more efficient, since CPU points on CVs to T3 is a tight fit to get it a bit combat worthy.. usually every point counts. (and especially if you like to add a bit RP fluff and details to your builds ) O2 tanks same thing. on kind of the same topic: with the o2 tanks the t2 doesnt have a bit more capacity than 2 x tier1 tanks, which I always found slightly odd, compared to the fuel tanks.
It also feels like SV tanks could use some minor tweaks. It seems like using two small tanks in place of a large is the same CPU and fuel capacity, but is less mass and radiation with only a 1 PU additional power cost. I'm not sure the power savings alone is incentive enough for me to not use smaller tanks with better blast separation.
I would agree, but I also think there are many FAR more serious issues with CPU than relative tanks costs.
oh for sure, but I'll leave the prioritizing up to Eleon.. if I dont report as soon as I think of it, it will never get done